godot/modules/mono
2019-04-27 01:30:46 +02:00
..
build_scripts Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
glue C#: Generate the correct integer and floating point types 2019-04-27 01:30:46 +02:00
mono_gd C# bindings generator cleanup 2019-04-25 20:34:28 +02:00
utils C# bindings generator cleanup 2019-04-25 20:34:28 +02:00
config.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
csharp_script.cpp C# bindings generator cleanup 2019-04-25 20:34:28 +02:00
csharp_script.h Fixes #17233 allowing C# to override _GetPropertyList 2019-04-12 03:09:03 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
signal_awaiter_utils.cpp C#: Add marshalling support for IEnumerable and IDictionary 2019-04-06 12:14:37 +02:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00