godot/editor/import/3d
Aaron Franke b0f99099b4
Add "Use Node Type Suffixes" scene import option
2024-09-09 01:12:14 -07:00
..
collada.cpp Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
collada.h Add const lvalue ref to editor/* container parameters 2024-02-26 15:28:15 -03:00
editor_import_collada.cpp Set animation step from importers. Increase default step from 10 to 30 FPS. 2024-04-19 03:02:20 -07:00
editor_import_collada.h
post_import_plugin_skeleton_renamer.cpp Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
post_import_plugin_skeleton_renamer.h
post_import_plugin_skeleton_rest_fixer.cpp Enforce correct type for silhouette filter. 2024-08-31 20:35:09 +01:00
post_import_plugin_skeleton_rest_fixer.h ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
post_import_plugin_skeleton_track_organizer.cpp
post_import_plugin_skeleton_track_organizer.h
resource_importer_obj.cpp Merge pull request #94100 from Calinou/obj-import-remove-unused-optimize-mesh 2024-08-16 10:34:16 +02:00
resource_importer_obj.h
resource_importer_scene.cpp Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
resource_importer_scene.h Add "Use Node Type Suffixes" scene import option 2024-09-09 01:12:14 -07:00
scene_import_settings.cpp Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer 2024-09-08 23:21:28 +02:00
scene_import_settings.h Merge pull request #96094 from SaracenOne/add_3d_skeleton_to_advanced_importer 2024-09-08 23:21:28 +02:00