godot/platform/x11/export
Pedro J. Estébanez 40f4d3cf0f Add embedded PCK option to PC platforms
The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly.

The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities.
2019-07-03 21:58:12 +02:00
..
export.cpp Add embedded PCK option to PC platforms 2019-07-03 21:58:12 +02:00
export.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00