104 lines
4.6 KiB
C++
104 lines
4.6 KiB
C++
/*************************************************************************/
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/* http_client_tcp.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef HTTP_CLIENT_TCP_H
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#define HTTP_CLIENT_TCP_H
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#include "http_client.h"
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class HTTPClientTCP : public HTTPClient {
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private:
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Status status = STATUS_DISCONNECTED;
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IP::ResolverID resolving = IP::RESOLVER_INVALID_ID;
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Array ip_candidates;
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int conn_port = -1; // Server to make requests to.
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String conn_host;
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int server_port = -1; // Server to connect to (might be a proxy server).
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String server_host;
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int http_proxy_port = -1; // Proxy server for http requests.
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String http_proxy_host;
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int https_proxy_port = -1; // Proxy server for https requests.
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String https_proxy_host;
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bool tls = false;
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bool tls_verify_host = false;
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bool blocking = false;
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bool handshaking = false;
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bool head_request = false;
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Vector<uint8_t> response_str;
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bool chunked = false;
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Vector<uint8_t> chunk;
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int chunk_left = 0;
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bool chunk_trailer_part = false;
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int64_t body_size = -1;
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int64_t body_left = 0;
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bool read_until_eof = false;
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Ref<StreamPeerBuffer> request_buffer;
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Ref<StreamPeerTCP> tcp_connection;
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Ref<StreamPeer> connection;
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Ref<HTTPClientTCP> proxy_client; // Negotiate with proxy server.
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int response_num = 0;
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Vector<String> response_headers;
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// 64 KiB by default (favors fast download speeds at the cost of memory usage).
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int read_chunk_size = 65536;
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Error _get_http_data(uint8_t *p_buffer, int p_bytes, int &r_received);
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public:
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static HTTPClient *_create_func();
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Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) override;
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Error connect_to_host(const String &p_host, int p_port = -1, bool p_tls = false, bool p_verify_host = true) override;
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void set_connection(const Ref<StreamPeer> &p_connection) override;
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Ref<StreamPeer> get_connection() const override;
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void close() override;
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Status get_status() const override;
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bool has_response() const override;
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bool is_response_chunked() const override;
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int get_response_code() const override;
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Error get_response_headers(List<String> *r_response) override;
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int64_t get_response_body_length() const override;
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PackedByteArray read_response_body_chunk() override;
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void set_blocking_mode(bool p_enable) override;
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bool is_blocking_mode_enabled() const override;
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void set_read_chunk_size(int p_size) override;
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int get_read_chunk_size() const override;
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Error poll() override;
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void set_http_proxy(const String &p_host, int p_port) override;
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void set_https_proxy(const String &p_host, int p_port) override;
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HTTPClientTCP();
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};
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#endif // HTTP_CLIENT_TCP_H
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