godot/scene
Rémi Verschelde c6d9139f16
Merge pull request #78280 from raulsntos/path-follow-3d-clamp
Clamp `PathFollow3D` progress when not looping
2023-06-16 10:20:43 +02:00
..
2d Merge pull request #74641 from dalexeev/fix-bitfield-enum-warnings 2023-06-16 10:18:46 +02:00
3d Merge pull request #78280 from raulsntos/path-follow-3d-clamp 2023-06-16 10:20:43 +02:00
animation Use `get_node_or_null` when null checks are present 2023-06-10 13:22:56 +02:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
gui Merge pull request #78269 from Sauermann/fix-menubutton-popup-position 2023-06-15 16:08:40 +02:00
main Merge pull request #78276 from smix8/remove_old_navdebug_materials_4.x 2023-06-16 10:20:20 +02:00
resources Merge pull request #78256 from Calinou/animatedtexture-fix-property-hint 2023-06-15 10:50:53 +02:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00