godot/modules/gdscript/gdscript_analyzer.cpp

284 lines
10 KiB
C++

/*************************************************************************/
/* gdscript_analyzer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gdscript_analyzer.h"
#include "core/class_db.h"
#include "core/hash_map.h"
#include "core/io/resource_loader.h"
#include "core/script_language.h"
Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive) {
GDScriptParser::DataType result;
if (p_class->base_type.is_set()) {
// Already resolved
return OK;
}
if (!p_class->extends_used) {
result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = "Reference";
} else {
result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
GDScriptParser::DataType base;
if (!p_class->extends_path.empty()) {
base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
base.kind = GDScriptParser::DataType::CLASS;
// TODO: Don't load the script here to avoid the issue with cycles.
base.script_type = ResourceLoader::load(p_class->extends_path);
if (base.script_type.is_null() || !base.script_type->is_valid()) {
parser->push_error(vformat(R"(Could not load the parent script at "%s".)", p_class->extends_path));
}
// TODO: Get this from cache singleton.
base.gdscript_type = nullptr;
} else {
const StringName &name = p_class->extends[0];
base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (ScriptServer::is_global_class(name)) {
base.kind = GDScriptParser::DataType::CLASS;
// TODO: Get this from cache singleton.
base.gdscript_type = nullptr;
// TODO: Try singletons (create main unified source for those).
} else if (p_class->members_indices.has(name)) {
GDScriptParser::ClassNode::Member member = p_class->get_member(name);
if (member.type == member.CLASS) {
base.kind = GDScriptParser::DataType::CLASS;
base.gdscript_type = member.m_class;
} else if (member.type == member.CONSTANT) {
// FIXME: This could also be a native type or preloaded GDScript.
base.kind = GDScriptParser::DataType::CLASS;
base.gdscript_type = nullptr;
}
} else {
if (ClassDB::class_exists(name)) {
base.kind = GDScriptParser::DataType::NATIVE;
base.native_type = name;
}
}
}
// TODO: Extends with attributes (A.B.C).
result = base;
}
if (!result.is_set()) {
// TODO: More specific error messages.
parser->push_error(vformat(R"(Could not resolve inheritance for class "%s".)", p_class->identifier == nullptr ? "<main>" : p_class->identifier->name), p_class);
return ERR_PARSE_ERROR;
}
p_class->set_datatype(result);
if (p_recursive) {
for (int i = 0; i < p_class->members.size(); i++) {
if (p_class->members[i].type == GDScriptParser::ClassNode::Member::CLASS) {
resolve_inheritance(p_class->members[i].m_class, true);
}
}
}
return OK;
}
Error GDScriptAnalyzer::resolve_inheritance() {
return resolve_inheritance(parser->head);
}
// TODO: Move this to a central location (maybe core?).
static HashMap<StringName, StringName> underscore_map;
static const char *underscore_classes[] = {
"ClassDB",
"Directory",
"Engine",
"File",
"Geometry",
"GodotSharp",
"JSON",
"Marshalls",
"Mutex",
"OS",
"ResourceLoader",
"ResourceSaver",
"Semaphore",
"Thread",
"VisualScriptEditor",
nullptr,
};
static StringName get_real_class_name(const StringName &p_source) {
if (underscore_map.empty()) {
const char **class_name = underscore_classes;
while (*class_name != nullptr) {
underscore_map[*class_name] = String("_") + *class_name;
class_name++;
}
}
if (underscore_map.has(p_source)) {
return underscore_map[p_source];
}
return p_source;
}
GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(const GDScriptParser::TypeNode *p_type) {
GDScriptParser::DataType result;
if (p_type == nullptr) {
return result;
}
result.type_source = result.ANNOTATED_EXPLICIT;
if (p_type->type_base == nullptr) {
// void.
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::NIL;
return result;
}
StringName first = p_type->type_base->name;
if (GDScriptParser::get_builtin_type(first) != Variant::NIL) {
// Built-in types.
// FIXME: I'm probably using this wrong here (well, I'm not really using it). Specifier *includes* the base the type.
if (p_type->type_specifier != nullptr) {
parser->push_error(R"(Built-in types don't contain subtypes.)", p_type->type_specifier);
return GDScriptParser::DataType();
}
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = GDScriptParser::get_builtin_type(first);
} else if (ClassDB::class_exists(get_real_class_name(first))) {
// Native engine classes.
if (p_type->type_specifier != nullptr) {
parser->push_error(R"(Engine classes don't contain subtypes.)", p_type->type_specifier);
return GDScriptParser::DataType();
}
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = first;
} else if (ScriptServer::is_global_class(first)) {
// Global class_named classes.
// TODO: Global classes and singletons.
parser->push_error("GDScript analyzer: global class type not implemented.", p_type);
ERR_FAIL_V_MSG(GDScriptParser::DataType(), "GDScript analyzer: global class type not implemented.");
} else {
// Classes in current scope.
GDScriptParser::ClassNode *script_class = parser->current_class;
bool found = false;
while (!found && script_class != nullptr) {
if (script_class->members_indices.has(first)) {
GDScriptParser::ClassNode::Member member = script_class->members[script_class->members_indices[first]];
switch (member.type) {
case GDScriptParser::ClassNode::Member::CLASS:
result.kind = GDScriptParser::DataType::CLASS;
result.gdscript_type = member.m_class;
found = true;
break;
default:
// TODO: Get constants as types, disallow others explicitly.
parser->push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
return GDScriptParser::DataType();
}
}
script_class = script_class->outer;
}
parser->push_error(vformat(R"("%s" is not a valid type.)", first), p_type);
return GDScriptParser::DataType();
}
// TODO: Allow subtypes.
if (p_type->type_specifier != nullptr) {
parser->push_error(R"(Subtypes are not yet supported.)", p_type->type_specifier);
return GDScriptParser::DataType();
}
return result;
}
Error GDScriptAnalyzer::resolve_datatypes(GDScriptParser::ClassNode *p_class) {
GDScriptParser::ClassNode *previous_class = parser->current_class;
parser->current_class = p_class;
for (int i = 0; i < p_class->members.size(); i++) {
GDScriptParser::ClassNode::Member member = p_class->members[i];
switch (member.type) {
case GDScriptParser::ClassNode::Member::VARIABLE: {
GDScriptParser::DataType datatype = resolve_datatype(member.variable->datatype_specifier);
if (datatype.is_set()) {
member.variable->set_datatype(datatype);
if (member.variable->export_info.hint == PROPERTY_HINT_TYPE_STRING) {
// @export annotation.
switch (datatype.kind) {
case GDScriptParser::DataType::BUILTIN:
member.variable->export_info.hint_string = Variant::get_type_name(datatype.builtin_type);
break;
case GDScriptParser::DataType::NATIVE:
if (ClassDB::is_parent_class(get_real_class_name(datatype.native_type), "Resource")) {
member.variable->export_info.hint_string = get_real_class_name(datatype.native_type);
} else {
parser->push_error(R"(Export type can only be built-in or a resource.)", member.variable);
}
break;
default:
// TODO: Allow custom user resources.
parser->push_error(R"(Export type can only be built-in or a resource.)", member.variable);
break;
}
}
}
break;
}
default:
// TODO
break;
}
}
parser->current_class = previous_class;
return parser->errors.size() > 0 ? ERR_PARSE_ERROR : OK;
}
Error GDScriptAnalyzer::analyze() {
parser->errors.clear();
Error err = resolve_inheritance(parser->head);
if (err) {
return err;
}
return resolve_datatypes(parser->head);
}
GDScriptAnalyzer::GDScriptAnalyzer(GDScriptParser *p_parser) {
parser = p_parser;
}