11572c6e30
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
122 lines
4.9 KiB
C++
122 lines
4.9 KiB
C++
/*************************************************************************/
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/* audio_stream_randomizer_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "audio_stream_randomizer_editor_plugin.h"
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#include "editor/editor_node.h"
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void AudioStreamRandomizerEditorPlugin::edit(Object *p_object) {
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}
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bool AudioStreamRandomizerEditorPlugin::handles(Object *p_object) const {
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return false;
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}
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void AudioStreamRandomizerEditorPlugin::make_visible(bool p_visible) {
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}
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void AudioStreamRandomizerEditorPlugin::_move_stream_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) {
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UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo);
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ERR_FAIL_COND(!undo_redo);
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AudioStreamRandomizer *randomizer = Object::cast_to<AudioStreamRandomizer>(p_edited);
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if (!randomizer) {
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return;
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}
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// Compute the array indices to save.
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int begin = 0;
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int end;
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if (p_array_prefix == "stream_") {
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end = randomizer->get_streams_count();
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} else {
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ERR_FAIL_MSG("Invalid array prefix for AudioStreamRandomizer.");
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}
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if (p_from_index < 0) {
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// Adding new.
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if (p_to_pos >= 0) {
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begin = p_to_pos;
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} else {
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end = 0; // Nothing to save when adding at the end.
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}
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} else if (p_to_pos < 0) {
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// Removing.
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begin = p_from_index;
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} else {
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// Moving.
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begin = MIN(p_from_index, p_to_pos);
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end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
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}
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#define ADD_UNDO(obj, property) undo_redo->add_undo_property(obj, property, obj->get(property));
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// Save layers' properties.
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if (p_from_index < 0) {
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undo_redo->add_undo_method(randomizer, "remove_stream", p_to_pos < 0 ? randomizer->get_streams_count() : p_to_pos);
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} else if (p_to_pos < 0) {
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undo_redo->add_undo_method(randomizer, "add_stream", p_from_index);
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}
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List<PropertyInfo> properties;
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randomizer->get_property_list(&properties);
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for (PropertyInfo pi : properties) {
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if (pi.name.begins_with(p_array_prefix)) {
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String str = pi.name.trim_prefix(p_array_prefix);
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int to_char_index = 0;
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while (to_char_index < str.length()) {
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if (str[to_char_index] < '0' || str[to_char_index] > '9') {
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break;
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}
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to_char_index++;
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}
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if (to_char_index > 0) {
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int array_index = str.left(to_char_index).to_int();
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if (array_index >= begin && array_index < end) {
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ADD_UNDO(randomizer, pi.name);
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}
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}
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}
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}
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#undef ADD_UNDO
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if (p_from_index < 0) {
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undo_redo->add_do_method(randomizer, "add_stream", p_to_pos);
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} else if (p_to_pos < 0) {
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undo_redo->add_do_method(randomizer, "remove_stream", p_from_index);
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} else {
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undo_redo->add_do_method(randomizer, "move_stream", p_from_index, p_to_pos);
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}
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}
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AudioStreamRandomizerEditorPlugin::AudioStreamRandomizerEditorPlugin() {
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EditorNode::get_singleton()->get_editor_data().add_move_array_element_function(SNAME("AudioStreamRandomizer"), callable_mp(this, &AudioStreamRandomizerEditorPlugin::_move_stream_array_element));
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}
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AudioStreamRandomizerEditorPlugin::~AudioStreamRandomizerEditorPlugin() {}
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