godot/platform/linuxbsd
Hugo Locurcio ff1f0d2cb5
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.

This helps make the buildsystem easier to understand.
2020-11-09 15:48:30 +01:00
..
export Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub Remove `debug_symbols=full` in favor of `debug_symbols=yes` 2020-11-09 15:48:30 +01:00
context_gl_x11.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
context_gl_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
crash_handler_linuxbsd.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
crash_handler_linuxbsd.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
detect.py Remove `debug_symbols=full` in favor of `debug_symbols=yes` 2020-11-09 15:48:30 +01:00
detect_prime_x11.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
detect_prime_x11.h Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
display_server_x11.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
display_server_x11.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godot_linuxbsd.cpp t Add unit testing to Godot using DocTest and added to GitHub Actions CI 2020-07-24 13:05:33 +01:00
joypad_linux.cpp Update Linux gamepad detection to match SDL. 2020-07-22 10:17:39 +01:00
joypad_linux.h Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
key_mapping_x11.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
key_mapping_x11.h Port member initialization from constructor to declaration (C++11) 2020-05-14 10:01:56 +02:00
logo.png Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
os_linuxbsd.cpp Changed shell_open behaviour 2020-10-26 13:26:39 +00:00
os_linuxbsd.h Port ClassDB tests to use doctest 2020-08-16 16:41:02 +03:00
pck_embed.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
pck_embed.legacy.ld Effective DisplayServer separation, rename X11 -> LinuxBSD 2020-03-26 15:49:34 +01:00
platform_config.h Linux/BSD: Fix support for NetBSD 2020-09-18 10:27:55 +02:00
platform_linuxbsd_builders.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
vulkan_context_x11.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
vulkan_context_x11.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00