godot/tests/scene
Rémi Verschelde 166df0896c Fix typos with codespell
Using codespell 2.3-dev from current git.

And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
..
test_animation.h Add a unit test suite for Animation 2022-02-06 21:33:22 +01:00
test_audio_stream_wav.h Change time parameters and variables to double type 2022-09-26 13:52:54 -05:00
test_bit_map.h Fix typos with codespell 2022-09-30 14:23:36 +02:00
test_code_edit.h Fix TextEdit::gutters_width (total gutter width) when adding & removing a gutter by calling TextEdit::_update_gutter_width in TextEdit::add_gutter & TextEdit::remove_gutter 2022-08-31 10:01:40 +09:00
test_curve.h Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
test_gradient.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_path_3d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
test_path_follow_2d.h Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
test_path_follow_3d.h Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
test_sprite_frames.h Tests: Silence some intentional errors 2022-08-04 22:03:44 +02:00
test_text_edit.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
test_theme.h Tests: Silence some intentional errors 2022-08-04 22:03:44 +02:00