534 lines
18 KiB
C++
534 lines
18 KiB
C++
/**************************************************************************/
|
|
/* java_godot_lib_jni.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "java_godot_lib_jni.h"
|
|
|
|
#include "android_input_handler.h"
|
|
#include "api/java_class_wrapper.h"
|
|
#include "api/jni_singleton.h"
|
|
#include "dir_access_jandroid.h"
|
|
#include "display_server_android.h"
|
|
#include "file_access_android.h"
|
|
#include "file_access_filesystem_jandroid.h"
|
|
#include "java_godot_io_wrapper.h"
|
|
#include "java_godot_wrapper.h"
|
|
#include "jni_utils.h"
|
|
#include "net_socket_android.h"
|
|
#include "os_android.h"
|
|
#include "string_android.h"
|
|
#include "thread_jandroid.h"
|
|
#include "tts_android.h"
|
|
|
|
#include "core/config/engine.h"
|
|
#include "core/config/project_settings.h"
|
|
#include "core/input/input.h"
|
|
#include "main/main.h"
|
|
|
|
#ifdef TOOLS_ENABLED
|
|
#include "editor/editor_settings.h"
|
|
#endif
|
|
|
|
#include <android/asset_manager_jni.h>
|
|
#include <android/input.h>
|
|
#include <android/native_window_jni.h>
|
|
#include <unistd.h>
|
|
|
|
static JavaClassWrapper *java_class_wrapper = nullptr;
|
|
static OS_Android *os_android = nullptr;
|
|
static AndroidInputHandler *input_handler = nullptr;
|
|
static GodotJavaWrapper *godot_java = nullptr;
|
|
static GodotIOJavaWrapper *godot_io_java = nullptr;
|
|
|
|
static SafeNumeric<int> step; // Shared between UI and render threads
|
|
|
|
static Size2 new_size;
|
|
static Vector3 accelerometer;
|
|
static Vector3 gravity;
|
|
static Vector3 magnetometer;
|
|
static Vector3 gyroscope;
|
|
|
|
static void _terminate(JNIEnv *env, bool p_restart = false) {
|
|
step.set(-1); // Ensure no further steps are attempted and no further events are sent
|
|
|
|
// lets cleanup
|
|
if (java_class_wrapper) {
|
|
memdelete(java_class_wrapper);
|
|
}
|
|
if (input_handler) {
|
|
delete input_handler;
|
|
}
|
|
// Whether restarting is handled by 'Main::cleanup()'
|
|
bool restart_on_cleanup = false;
|
|
if (os_android) {
|
|
restart_on_cleanup = os_android->is_restart_on_exit_set();
|
|
os_android->main_loop_end();
|
|
Main::cleanup();
|
|
delete os_android;
|
|
}
|
|
if (godot_io_java) {
|
|
delete godot_io_java;
|
|
}
|
|
|
|
TTS_Android::terminate();
|
|
FileAccessAndroid::terminate();
|
|
DirAccessJAndroid::terminate();
|
|
FileAccessFilesystemJAndroid::terminate();
|
|
NetSocketAndroid::terminate();
|
|
|
|
if (godot_java) {
|
|
if (!restart_on_cleanup) {
|
|
if (p_restart) {
|
|
godot_java->restart(env);
|
|
} else {
|
|
godot_java->force_quit(env);
|
|
}
|
|
}
|
|
delete godot_java;
|
|
}
|
|
}
|
|
|
|
extern "C" {
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height) {
|
|
if (godot_io_java) {
|
|
godot_io_java->set_vk_height(p_height);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_activity, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion) {
|
|
JavaVM *jvm;
|
|
env->GetJavaVM(&jvm);
|
|
|
|
// create our wrapper classes
|
|
godot_java = new GodotJavaWrapper(env, p_activity, p_godot_instance);
|
|
godot_io_java = new GodotIOJavaWrapper(env, p_godot_io);
|
|
|
|
init_thread_jandroid(jvm, env);
|
|
|
|
FileAccessAndroid::setup(p_asset_manager);
|
|
DirAccessJAndroid::setup(p_directory_access_handler);
|
|
FileAccessFilesystemJAndroid::setup(p_file_access_handler);
|
|
NetSocketAndroid::setup(p_net_utils);
|
|
|
|
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
|
|
|
|
return true;
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env, jclass clazz) {
|
|
_terminate(env, false);
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline, jobject p_godot_tts) {
|
|
setup_android_thread();
|
|
|
|
const char **cmdline = nullptr;
|
|
jstring *j_cmdline = nullptr;
|
|
int cmdlen = 0;
|
|
if (p_cmdline) {
|
|
cmdlen = env->GetArrayLength(p_cmdline);
|
|
if (cmdlen) {
|
|
cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *));
|
|
ERR_FAIL_NULL_V_MSG(cmdline, false, "Out of memory.");
|
|
cmdline[cmdlen] = nullptr;
|
|
j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring));
|
|
ERR_FAIL_NULL_V_MSG(j_cmdline, false, "Out of memory.");
|
|
|
|
for (int i = 0; i < cmdlen; i++) {
|
|
jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i);
|
|
const char *rawString = env->GetStringUTFChars(string, nullptr);
|
|
|
|
cmdline[i] = rawString;
|
|
j_cmdline[i] = string;
|
|
}
|
|
}
|
|
}
|
|
|
|
Error err = Main::setup(OS_Android::ANDROID_EXEC_PATH, cmdlen, (char **)cmdline, false);
|
|
if (cmdline) {
|
|
if (j_cmdline) {
|
|
for (int i = 0; i < cmdlen; ++i) {
|
|
env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]);
|
|
}
|
|
memfree(j_cmdline);
|
|
}
|
|
memfree(cmdline);
|
|
}
|
|
|
|
// Note: --help and --version return ERR_HELP, but this should be translated to 0 if exit codes are propagated.
|
|
if (err != OK) {
|
|
return false;
|
|
}
|
|
|
|
TTS_Android::setup(p_godot_tts);
|
|
|
|
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
|
|
GDREGISTER_CLASS(JNISingleton);
|
|
return true;
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, jclass clazz, jobject p_surface, jint p_width, jint p_height) {
|
|
if (os_android) {
|
|
os_android->set_display_size(Size2i(p_width, p_height));
|
|
|
|
// No need to reset the surface during startup
|
|
if (step.get() > 0) {
|
|
if (p_surface) {
|
|
ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
|
|
os_android->set_native_window(native_window);
|
|
}
|
|
DisplayServerAndroid::get_singleton()->reset_window();
|
|
DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
|
|
}
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface) {
|
|
if (os_android) {
|
|
if (step.get() == 0) {
|
|
// During startup
|
|
if (p_surface) {
|
|
ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
|
|
os_android->set_native_window(native_window);
|
|
}
|
|
} else {
|
|
// Rendering context recreated because it was lost; restart app to let it reload everything
|
|
_terminate(env, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
|
|
if (step.get() == 0) {
|
|
return;
|
|
}
|
|
|
|
if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
|
|
dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ttsCallback(JNIEnv *env, jclass clazz, jint event, jint id, jint pos) {
|
|
TTS_Android::_java_utterance_callback(event, id, pos);
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
|
|
if (step.get() == -1) {
|
|
return true;
|
|
}
|
|
|
|
if (step.get() == 0) {
|
|
// Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
|
|
// but for Godot purposes, the main thread is the one running the game loop
|
|
Main::setup2();
|
|
input_handler = new AndroidInputHandler();
|
|
step.increment();
|
|
return true;
|
|
}
|
|
|
|
if (step.get() == 1) {
|
|
if (Main::start() != EXIT_SUCCESS) {
|
|
return true; // should exit instead and print the error
|
|
}
|
|
|
|
godot_java->on_godot_setup_completed(env);
|
|
os_android->main_loop_begin();
|
|
godot_java->on_godot_main_loop_started(env);
|
|
step.increment();
|
|
}
|
|
|
|
DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
|
|
DisplayServerAndroid::get_singleton()->process_gravity(gravity);
|
|
DisplayServerAndroid::get_singleton()->process_magnetometer(magnetometer);
|
|
DisplayServerAndroid::get_singleton()->process_gyroscope(gyroscope);
|
|
|
|
bool should_swap_buffers = false;
|
|
if (os_android->main_loop_iterate(&should_swap_buffers)) {
|
|
_terminate(env, false);
|
|
}
|
|
|
|
return should_swap_buffers;
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchMouseEvent(JNIEnv *env, jclass clazz, jint p_event_type, jint p_button_mask, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y, jboolean p_double_click, jboolean p_source_mouse_relative, jfloat p_pressure, jfloat p_tilt_x, jfloat p_tilt_y) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
input_handler->process_mouse_event(p_event_type, p_button_mask, Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y), p_double_click, p_source_mouse_relative, p_pressure, Vector2(p_tilt_x, p_tilt_y));
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_dispatchTouchEvent(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint pointer_count, jfloatArray position, jboolean p_double_tap) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
Vector<AndroidInputHandler::TouchPos> points;
|
|
for (int i = 0; i < pointer_count; i++) {
|
|
jfloat p[3];
|
|
env->GetFloatArrayRegion(position, i * 3, 3, p);
|
|
AndroidInputHandler::TouchPos tp;
|
|
tp.pos = Point2(p[1], p[2]);
|
|
tp.id = (int)p[0];
|
|
points.push_back(tp);
|
|
}
|
|
|
|
input_handler->process_touch_event(ev, pointer, points, p_double_tap);
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnify(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_factor) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
input_handler->process_magnify(Point2(p_x, p_y), p_factor);
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_pan(JNIEnv *env, jclass clazz, jfloat p_x, jfloat p_y, jfloat p_delta_x, jfloat p_delta_y) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
input_handler->process_pan(Point2(p_x, p_y), Vector2(p_delta_x, p_delta_y));
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
AndroidInputHandler::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;
|
|
jevent.index = p_button;
|
|
jevent.pressed = p_pressed;
|
|
|
|
input_handler->process_joy_event(jevent);
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
AndroidInputHandler::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;
|
|
jevent.index = p_axis;
|
|
jevent.value = p_value;
|
|
|
|
input_handler->process_joy_event(jevent);
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
AndroidInputHandler::JoypadEvent jevent;
|
|
jevent.device = p_device;
|
|
jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
|
|
BitField<HatMask> hat;
|
|
if (p_hat_x != 0) {
|
|
if (p_hat_x < 0) {
|
|
hat.set_flag(HatMask::LEFT);
|
|
} else {
|
|
hat.set_flag(HatMask::RIGHT);
|
|
}
|
|
}
|
|
if (p_hat_y != 0) {
|
|
if (p_hat_y < 0) {
|
|
hat.set_flag(HatMask::UP);
|
|
} else {
|
|
hat.set_flag(HatMask::DOWN);
|
|
}
|
|
}
|
|
jevent.hat = hat;
|
|
|
|
input_handler->process_joy_event(jevent);
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
|
|
if (os_android) {
|
|
String name = jstring_to_string(p_name, env);
|
|
Input::get_singleton()->joy_connection_changed(p_device, p_connected, name);
|
|
}
|
|
}
|
|
|
|
// Called on the UI thread
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_physical_keycode, jint p_unicode, jint p_key_label, jboolean p_pressed, jboolean p_echo) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
input_handler->process_key_event(p_physical_keycode, p_unicode, p_key_label, p_pressed, p_echo);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
accelerometer = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
gravity = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
magnetometer = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
|
|
gyroscope = Vector3(x, y, z);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
os_android->main_loop_focusin();
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
os_android->main_loop_focusout();
|
|
}
|
|
|
|
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
|
|
String js = jstring_to_string(path, env);
|
|
|
|
return env->NewStringUTF(GLOBAL_GET(js).operator String().utf8().get_data());
|
|
}
|
|
|
|
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getEditorSetting(JNIEnv *env, jclass clazz, jstring p_setting_key) {
|
|
String editor_setting = "";
|
|
#ifdef TOOLS_ENABLED
|
|
String godot_setting_key = jstring_to_string(p_setting_key, env);
|
|
editor_setting = EDITOR_GET(godot_setting_key).operator String();
|
|
#else
|
|
WARN_PRINT("Access to the Editor Settings in only available on Editor builds");
|
|
#endif
|
|
|
|
return env->NewStringUTF(editor_setting.utf8().get_data());
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
|
|
Object *obj = ObjectDB::get_instance(ObjectID(ID));
|
|
ERR_FAIL_NULL(obj);
|
|
|
|
String str_method = jstring_to_string(method, env);
|
|
|
|
int count = env->GetArrayLength(params);
|
|
|
|
Variant *vlist = (Variant *)alloca(sizeof(Variant) * count);
|
|
const Variant **vptr = (const Variant **)alloca(sizeof(Variant *) * count);
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
jobject jobj = env->GetObjectArrayElement(params, i);
|
|
ERR_FAIL_NULL(jobj);
|
|
memnew_placement(&vlist[i], Variant(_jobject_to_variant(env, jobj)));
|
|
vptr[i] = &vlist[i];
|
|
env->DeleteLocalRef(jobj);
|
|
}
|
|
|
|
Callable::CallError err;
|
|
obj->callp(str_method, vptr, count, err);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
|
|
Object *obj = ObjectDB::get_instance(ObjectID(ID));
|
|
ERR_FAIL_NULL(obj);
|
|
|
|
String str_method = jstring_to_string(method, env);
|
|
|
|
int count = env->GetArrayLength(params);
|
|
|
|
Variant *args = (Variant *)alloca(sizeof(Variant) * count);
|
|
const Variant **argptrs = (const Variant **)alloca(sizeof(Variant *) * count);
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
jobject jobj = env->GetObjectArrayElement(params, i);
|
|
ERR_FAIL_NULL(jobj);
|
|
memnew_placement(&args[i], Variant(_jobject_to_variant(env, jobj)));
|
|
argptrs[i] = &args[i];
|
|
env->DeleteLocalRef(jobj);
|
|
}
|
|
|
|
Callable(obj, str_method).call_deferredp(argptrs, count);
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onNightModeChanged(JNIEnv *env, jclass clazz) {
|
|
DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
|
|
if (ds) {
|
|
ds->emit_system_theme_changed();
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result) {
|
|
String permission = jstring_to_string(p_permission, env);
|
|
if (permission == "android.permission.RECORD_AUDIO" && p_result) {
|
|
AudioDriver::get_singleton()->input_start();
|
|
}
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->emit_signal(SNAME("on_request_permissions_result"), permission, p_result == JNI_TRUE);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
// We force redraw to ensure we render at least once when resuming the app.
|
|
Main::force_redraw();
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_RESUMED);
|
|
}
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
|
|
if (step.get() <= 0) {
|
|
return;
|
|
}
|
|
|
|
if (os_android->get_main_loop()) {
|
|
os_android->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_PAUSED);
|
|
}
|
|
}
|
|
}
|