bf05309af7
As requested by reduz, an import of thekla_atlas into thirdparty/
73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
|
|
|
|
#pragma once
|
|
#ifndef NV_MESH_BASEMESH_H
|
|
#define NV_MESH_BASEMESH_H
|
|
|
|
#include "nvmesh.h"
|
|
#include "nvmath/Vector.h"
|
|
#include "nvcore/Array.h"
|
|
#include "nvcore/Hash.h"
|
|
|
|
namespace nv
|
|
{
|
|
|
|
/// Base mesh without connectivity.
|
|
class BaseMesh
|
|
{
|
|
public:
|
|
struct Vertex;
|
|
|
|
BaseMesh() {}
|
|
|
|
BaseMesh(uint vertexNum) :
|
|
m_vertexArray(vertexNum) {}
|
|
|
|
// Vertex methods.
|
|
uint vertexCount() const { return m_vertexArray.count(); }
|
|
const Vertex & vertexAt(uint i) const { return m_vertexArray[i]; }
|
|
Vertex & vertexAt(uint i) { return m_vertexArray[i]; }
|
|
const Array<Vertex> & vertices() const { return m_vertexArray; }
|
|
Array<Vertex> & vertices() { return m_vertexArray; }
|
|
|
|
friend Stream & operator<< (Stream & s, BaseMesh & obj);
|
|
|
|
protected:
|
|
|
|
Array<Vertex> m_vertexArray;
|
|
};
|
|
|
|
|
|
/// BaseMesh vertex.
|
|
struct BaseMesh::Vertex
|
|
{
|
|
Vertex() : id(NIL), pos(0.0f), nor(0.0f), tex(0.0f) {}
|
|
|
|
uint id; // @@ Vertex should be an index into the vertex data.
|
|
Vector3 pos;
|
|
Vector3 nor;
|
|
Vector2 tex;
|
|
};
|
|
|
|
inline bool operator==(const BaseMesh::Vertex & a, const BaseMesh::Vertex & b)
|
|
{
|
|
return a.pos == b.pos && a.nor == b.nor && a.tex == b.tex;
|
|
}
|
|
|
|
inline bool operator!=(const BaseMesh::Vertex & a, const BaseMesh::Vertex & b)
|
|
{
|
|
return a.pos != b.pos && a.nor != b.nor && a.tex != b.tex;
|
|
}
|
|
|
|
template <> struct Hash<BaseMesh::Vertex>
|
|
{
|
|
uint operator()(const BaseMesh::Vertex & v) const
|
|
{
|
|
return Hash<Vector3>()(v.pos);
|
|
}
|
|
};
|
|
|
|
} // nv namespace
|
|
|
|
#endif // NV_MESH_BASEMESH_H
|