godot/doc/classes/ResourceInteractiveLoader.xml

56 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceInteractiveLoader" inherits="Reference" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Interactive [Resource] loader.
</brief_description>
<description>
Interactive [Resource] loader. This object is returned by [ResourceLoader] when performing an interactive load. It allows loading resources with high granularity, which makes it mainly useful for displaying loading bars or percentages.
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_resource">
<return type="Resource" />
<description>
Returns the loaded resource if the load operation completed successfully, [code]null[/code] otherwise.
</description>
</method>
<method name="get_stage" qualifiers="const">
<return type="int" />
<description>
Returns the load stage. The total amount of stages can be queried with [method get_stage_count].
</description>
</method>
<method name="get_stage_count" qualifiers="const">
<return type="int" />
<description>
Returns the total amount of stages (calls to [method poll]) needed to completely load this resource.
</description>
</method>
<method name="poll">
<return type="int" enum="Error" />
<description>
Polls the loading operation, i.e. loads a data chunk up to the next stage.
Returns [constant OK] if the poll is successful but the load operation has not finished yet (intermediate stage). This means [method poll] will have to be called again until the last stage is completed.
Returns [constant ERR_FILE_EOF] if the load operation has completed successfully. The loaded resource can be obtained by calling [method get_resource].
Returns another [enum Error] code if the poll has failed.
</description>
</method>
<method name="wait">
<return type="int" enum="Error" />
<description>
Polls the loading operation successively until the resource is completely loaded or a [method poll] fails.
Returns [constant ERR_FILE_EOF] if the load operation has completed successfully. The loaded resource can be obtained by calling [method get_resource].
Returns another [enum Error] code if a poll has failed, aborting the operation.
</description>
</method>
</methods>
<members>
<member name="no_subresource_cache" type="bool" setter="set_no_subresource_cache" getter="get_no_subresource_cache">
Configures whether nested resources, if included, should not be cached.
</member>
</members>
<constants>
</constants>
</class>