godot/doc/classes/VisualShaderNodeOutput.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Represents the output shader parameters within the visual shader graph.
</brief_description>
<description>
This visual shader node is present in all shader graphs in form of "Output" block with multiple output value ports.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>