godot/doc/classes/VisualShaderNodeTextureUnif...

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Performs a uniform texture lookup with triplanar within the visual shader graph.
</brief_description>
<description>
Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>