godot/scene
Daeil Kim 364aea1eff Ensure non-emitting particles not processed on entering tree
Also removed non-active CPUParticles(3d) from render list
Fixes #27066

(cherry picked from commit 24b7f08892)
2019-04-01 11:20:35 +02:00
..
2d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
3d Ensure non-emitting particles not processed on entering tree 2019-04-01 11:20:35 +02:00
animation StateMachine: Fix sync mode 2019-04-01 11:17:33 +02:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Fix scaling issue for texture button focus texture. 2019-04-01 11:14:34 +02:00
main Made the tooltip position offset configurable 2019-03-16 10:41:08 -07:00
resources Remove extraneous line breaks from text resources 2019-04-01 11:08:47 +02:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00