godot/scene
bruvzg 4d58321850
[3.2] Load dynamic fonts to memory on all platforms, to avoid locked files.
2020-12-07 10:24:30 +02:00
..
2d Merge pull request #43881 from akien-mga/3.2-cherrypicks 2020-11-26 10:39:20 +01:00
3d Merge pull request #43881 from akien-mga/3.2-cherrypicks 2020-11-26 10:39:20 +01:00
animation Fix premature end of animation playing backwards 2020-11-11 15:12:01 +01:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Buttons: Don't use deprecated set_enabled_focus_mode 2020-11-30 11:16:15 +01:00
main Do not start `Timer` upon manual switching of internal process 2020-11-26 09:38:45 +01:00
resources [3.2] Load dynamic fonts to memory on all platforms, to avoid locked files. 2020-12-07 10:24:30 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00