godot/thirdparty/misc
Hugo Locurcio 379e1789dd
Remove unused stb_truetype-based DynamicFont implementation
The DynamicFont implementation currently in use is based on
FreeType, which provides much better visual quality.

This old implementation wasn't exposed anywhere, so this shouldn't
break compatibility.

This decreases binary sizes by a few kilobytes.
2019-10-03 01:19:02 +02:00
..
clipper-exceptions.patch
clipper.cpp
clipper.hpp
curl_hostcheck.c
curl_hostcheck.h
easing_equations.cpp
fastlz.c
fastlz.h
hq2x.cpp
hq2x.h
ifaddrs-android.cc
ifaddrs-android.h
mikktspace.c
mikktspace.h
open-simplex-noise-LICENSE
open-simplex-noise-no-allocate.patch
open-simplex-noise.c
open-simplex-noise.h
pcg.cpp
pcg.h
smaz.c
smaz.h
stb_vorbis.c
stb_vorbis.h
triangulator.cpp
triangulator.h
yuv2rgb.h