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area_bullet.cpp
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area_bullet.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
btRayShape.cpp
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
btRayShape.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
bullet_physics_server.cpp
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Unexpose _direct_state_changed in PhysicsBody
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2021-04-22 23:20:58 -05:00 |
bullet_physics_server.h
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Unexpose _direct_state_changed in PhysicsBody
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2021-04-22 23:20:58 -05:00 |
bullet_types_converter.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
bullet_types_converter.h
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bullet_utilities.h
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collision_object_bullet.cpp
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Added some checks to prevent accessing a null collider
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2021-03-06 12:07:27 +01:00 |
collision_object_bullet.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
cone_twist_joint_bullet.cpp
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cone_twist_joint_bullet.h
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config.py
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
constraint_bullet.cpp
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constraint_bullet.h
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generic_6dof_joint_bullet.cpp
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generic_6dof_joint_bullet.h
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godot_collision_configuration.cpp
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godot_collision_configuration.h
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godot_collision_dispatcher.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
godot_collision_dispatcher.h
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godot_motion_state.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
godot_ray_world_algorithm.cpp
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godot_ray_world_algorithm.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
godot_result_callbacks.cpp
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Fixes small typos and grammar correction
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2021-03-12 19:05:16 +05:30 |
godot_result_callbacks.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
hinge_joint_bullet.cpp
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hinge_joint_bullet.h
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joint_bullet.cpp
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joint_bullet.h
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pin_joint_bullet.cpp
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pin_joint_bullet.h
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register_types.cpp
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register_types.h
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…
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rid_bullet.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |
rigid_body_bullet.cpp
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Unexpose _direct_state_changed in PhysicsBody
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2021-04-22 23:20:58 -05:00 |
rigid_body_bullet.h
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Unexpose _direct_state_changed in PhysicsBody
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2021-04-22 23:20:58 -05:00 |
shape_bullet.cpp
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Heightmap collision shape support in Godot Physics
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2021-03-25 16:52:41 -07:00 |
shape_bullet.h
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Heightmap collision shape support in Godot Physics
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2021-03-25 16:52:41 -07:00 |
shape_owner_bullet.cpp
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shape_owner_bullet.h
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slider_joint_bullet.cpp
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slider_joint_bullet.h
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soft_body_bullet.cpp
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Merge pull request #46937 from nekomatata/soft-body-support
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2021-03-20 21:45:20 +01:00 |
soft_body_bullet.h
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SoftBody support in GodotPhysics 3D
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2021-03-18 09:04:17 -07:00 |
space_bullet.cpp
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Check for the use of an empty shape in Bullet Kinematic collisions
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2021-04-06 18:40:13 +01:00 |
space_bullet.h
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Initialize class/struct variables with default values in modules/
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2021-02-08 10:57:18 +01:00 |