godot/modules/gridmap
Lightning_A 97fecd1b69 Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
..
doc_classes Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
grid_map.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
grid_map.h Implement Navigation layers 2021-03-10 11:23:06 +01:00
grid_map_editor_plugin.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
grid_map_editor_plugin.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00