godot/core/config
Rémi Verschelde 90162851a7
Core: Move generated `VERSION_HASH` to a `.cpp` file
This lets us have its definition in `core/version.h` and avoid
rebuilding a handful of files every time the commit hash changes.
2022-02-09 09:20:17 +01:00
..
SCsub
engine.cpp Core: Move generated `VERSION_HASH` to a `.cpp` file 2022-02-09 09:20:17 +01:00
engine.h Merge pull request #55020 from bruvzg/vlk_device_surface_check 2022-01-17 13:34:23 +01:00
project_settings.cpp Rename the physics server `run_on_thread` project settings 2022-01-29 17:35:50 +01:00
project_settings.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00