godot/thirdparty/vhacd/0006-fix-gcc13.patch
Martin Liska dd0077b963 Fix building VHACD with GCC 13.
Fixes the following error:
thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type
   46 |     ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0);
      |                               ^~~~~~~~

Note the upstream version of the third party library is not affected.

(cherry picked from commit a648d831a9)
2022-09-20 10:26:17 +02:00

16 lines
479 B
Diff

diff --git a/thirdparty/vhacd/inc/vhacdICHull.h b/thirdparty/vhacd/inc/vhacdICHull.h
index 132bdcfb3e..925584cf52 100644
--- a/thirdparty/vhacd/inc/vhacdICHull.h
+++ b/thirdparty/vhacd/inc/vhacdICHull.h
@@ -18,6 +18,10 @@
#include "vhacdManifoldMesh.h"
#include "vhacdVector.h"
+// -- GODOT start --
+#include <cstdint>
+// -- GODOT end --
+
namespace VHACD {
//! Incremental Convex Hull algorithm (cf. http://cs.smith.edu/~orourke/books/ftp.html ).
enum ICHullError {