191 lines
5.3 KiB
C++
191 lines
5.3 KiB
C++
// Copyright 2009-2020 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
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#include "bvh.h"
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#include "bvh_statistics.h"
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namespace embree
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{
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template<int N>
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BVHN<N>::BVHN (const PrimitiveType& primTy, Scene* scene)
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: AccelData((N==4) ? AccelData::TY_BVH4 : (N==8) ? AccelData::TY_BVH8 : AccelData::TY_UNKNOWN),
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primTy(&primTy), device(scene->device), scene(scene),
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root(emptyNode), alloc(scene->device,scene->isStaticAccel()), numPrimitives(0), numVertices(0)
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{
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}
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template<int N>
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BVHN<N>::~BVHN ()
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{
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for (size_t i=0; i<objects.size(); i++)
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delete objects[i];
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}
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template<int N>
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void BVHN<N>::clear()
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{
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set(BVHN::emptyNode,empty,0);
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alloc.clear();
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}
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template<int N>
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void BVHN<N>::set (NodeRef root, const LBBox3fa& bounds, size_t numPrimitives)
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{
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this->root = root;
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this->bounds = bounds;
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this->numPrimitives = numPrimitives;
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}
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template<int N>
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void BVHN<N>::clearBarrier(NodeRef& node)
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{
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if (node.isBarrier())
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node.clearBarrier();
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else if (!node.isLeaf()) {
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BaseNode* n = node.baseNode(); // FIXME: flags should be stored in BVH
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for (size_t c=0; c<N; c++)
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clearBarrier(n->child(c));
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}
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}
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template<int N>
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void BVHN<N>::layoutLargeNodes(size_t num)
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{
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#if defined(__X86_64__) // do not use tree rotations on 32 bit platforms, barrier bit in NodeRef will cause issues
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struct NodeArea
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{
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__forceinline NodeArea() {}
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__forceinline NodeArea(NodeRef& node, const BBox3fa& bounds)
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: node(&node), A(node.isLeaf() ? float(neg_inf) : area(bounds)) {}
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__forceinline bool operator< (const NodeArea& other) const {
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return this->A < other.A;
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}
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NodeRef* node;
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float A;
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};
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std::vector<NodeArea> lst;
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lst.reserve(num);
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lst.push_back(NodeArea(root,empty));
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while (lst.size() < num)
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{
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std::pop_heap(lst.begin(), lst.end());
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NodeArea n = lst.back(); lst.pop_back();
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if (!n.node->isAABBNode()) break;
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AABBNode* node = n.node->getAABBNode();
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for (size_t i=0; i<N; i++) {
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if (node->child(i) == BVHN::emptyNode) continue;
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lst.push_back(NodeArea(node->child(i),node->bounds(i)));
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std::push_heap(lst.begin(), lst.end());
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}
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}
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for (size_t i=0; i<lst.size(); i++)
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lst[i].node->setBarrier();
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root = layoutLargeNodesRecursion(root,alloc.getCachedAllocator());
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#endif
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}
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template<int N>
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typename BVHN<N>::NodeRef BVHN<N>::layoutLargeNodesRecursion(NodeRef& node, const FastAllocator::CachedAllocator& allocator)
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{
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if (node.isBarrier()) {
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node.clearBarrier();
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return node;
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}
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else if (node.isAABBNode())
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{
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AABBNode* oldnode = node.getAABBNode();
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AABBNode* newnode = (BVHN::AABBNode*) allocator.malloc0(sizeof(BVHN::AABBNode),byteNodeAlignment);
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*newnode = *oldnode;
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for (size_t c=0; c<N; c++)
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newnode->child(c) = layoutLargeNodesRecursion(oldnode->child(c),allocator);
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return encodeNode(newnode);
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}
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else return node;
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}
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template<int N>
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double BVHN<N>::preBuild(const std::string& builderName)
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{
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if (builderName == "")
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return inf;
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if (device->verbosity(2))
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{
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Lock<MutexSys> lock(g_printMutex);
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std::cout << "building BVH" << N << (builderName.find("MBlur") != std::string::npos ? "MB" : "") << "<" << primTy->name() << "> using " << builderName << " ..." << std::endl << std::flush;
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}
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double t0 = 0.0;
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if (device->benchmark || device->verbosity(2)) t0 = getSeconds();
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return t0;
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}
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template<int N>
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void BVHN<N>::postBuild(double t0)
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{
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if (t0 == double(inf))
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return;
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double dt = 0.0;
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if (device->benchmark || device->verbosity(2))
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dt = getSeconds()-t0;
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std::unique_ptr<BVHNStatistics<N>> stat;
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/* print statistics */
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if (device->verbosity(2))
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{
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if (!stat) stat.reset(new BVHNStatistics<N>(this));
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const size_t usedBytes = alloc.getUsedBytes();
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Lock<MutexSys> lock(g_printMutex);
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std::cout << "finished BVH" << N << "<" << primTy->name() << "> : " << 1000.0f*dt << "ms, " << 1E-6*double(numPrimitives)/dt << " Mprim/s, " << 1E-9*double(usedBytes)/dt << " GB/s" << std::endl;
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if (device->verbosity(2))
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std::cout << stat->str();
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if (device->verbosity(2))
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{
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FastAllocator::AllStatistics stat(&alloc);
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for (size_t i=0; i<objects.size(); i++)
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if (objects[i])
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stat = stat + FastAllocator::AllStatistics(&objects[i]->alloc);
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stat.print(numPrimitives);
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}
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if (device->verbosity(3))
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{
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alloc.print_blocks();
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for (size_t i=0; i<objects.size(); i++)
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if (objects[i])
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objects[i]->alloc.print_blocks();
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}
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std::cout << std::flush;
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}
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/* benchmark mode */
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if (device->benchmark)
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{
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if (!stat) stat.reset(new BVHNStatistics<N>(this));
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Lock<MutexSys> lock(g_printMutex);
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std::cout << "BENCHMARK_BUILD " << dt << " " << double(numPrimitives)/dt << " " << stat->sah() << " " << stat->bytesUsed() << " BVH" << N << "<" << primTy->name() << ">" << std::endl << std::flush;
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}
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}
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#if defined(__AVX__)
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template class BVHN<8>;
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#endif
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#if !defined(__AVX__) || !defined(EMBREE_TARGET_SSE2) && !defined(EMBREE_TARGET_SSE42)
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template class BVHN<4>;
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#endif
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}
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