..
collada
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
doc
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
fileserver
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
icons
Make build scripts Scons 3.0/Python3 compatible
2017-10-24 06:41:32 +02:00
io_plugins
Remove funny output during when exporting a project or loading Godot Engine
2017-12-11 11:13:04 -05:00
plugins
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
translations
i18n: Update template and sync translations
2017-06-25 14:25:46 +02:00
animation_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
animation_editor.h
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
array_property_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
array_property_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
asset_library_editor_plugin.cpp
Remove funny output during when exporting a project or loading Godot Engine
2017-12-11 11:13:04 -05:00
asset_library_editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
call_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
call_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
code_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
code_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
connections_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
connections_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
create_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
create_dialog.h
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
dependency_editor.cpp
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
dependency_editor.h
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
dictionary_property_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
dictionary_property_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
doc_code_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
doc_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
doc_title_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_asset_installer.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_asset_installer.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_autoload_settings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_autoload_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_data.cpp
Remove funny output during when exporting a project or loading Godot Engine
2017-12-11 11:13:04 -05:00
editor_data.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_dir_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_dir_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_export_godot3.cpp
Hardware cursor implementation for Godot Engine 2.1
2017-12-15 11:37:36 -05:00
editor_export_godot3.h
Added an experimental convert scripts option for godot3 export
2017-10-09 14:36:11 -03:00
editor_file_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_file_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_file_system.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_file_system.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_fonts.cpp
Adjust Noto font metrics
2017-09-04 21:25:08 +09:00
editor_fonts.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_help.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_help.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_icons.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_import_export.cpp
Hardware cursor implementation for Godot Engine 2.1
2017-12-15 11:37:36 -05:00
editor_import_export.h
Fix x11 exported executables not getting the +x flag
2017-09-16 22:38:32 -03:00
editor_initialize_ssl.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_initialize_ssl.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_log.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_log.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_name_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_name_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_node.cpp
disable stop button if the scene is not running
2017-12-05 11:44:49 -04:00
editor_node.h
Added an experimental convert scripts option for godot3 export
2017-10-09 14:36:11 -03:00
editor_path.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_path.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_plugin_settings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_plugin_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_plugin.cpp
Fix build error caused by cherry-pick from 3.0
2017-11-17 20:54:35 -02:00
editor_plugin.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_profiler.cpp
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
editor_profiler.h
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
editor_reimport_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_reimport_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_resource_preview.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_resource_preview.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_run_native.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_run_native.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_run_script.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_run_script.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_run.cpp
Added a crash handler to dump the backtrace on Windows, Linux and OS X
2017-09-19 19:56:24 -03:00
editor_run.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_scale.cpp
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
editor_scale.h
Refactoring: rename tools/editor/ to editor/
2017-03-18 23:45:45 +01:00
editor_settings.cpp
Do not allow link-local addresses to be used by editor debugger
2017-10-09 16:07:13 +02:00
editor_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_sub_scene.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_sub_scene.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_themes.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
editor_themes.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
file_type_cache.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
file_type_cache.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
filesystem_dock.cpp
Enhanced 'open' in filesystemdock and fixed some non clang-format code
2017-12-07 08:36:33 +08:00
filesystem_dock.h
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
groups_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
groups_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
inspector_dock.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
inspector_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
multi_node_edit.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
multi_node_edit.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
node_dock.cpp
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
node_dock.h
Bring that Whole New World to the Old Continent too
2017-03-19 00:36:26 +01:00
output_strings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
output_strings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
pane_drag.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
pane_drag.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
progress_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
progress_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
project_export.cpp
Remove funny output during when exporting a project or loading Godot Engine
2017-12-11 11:13:04 -05:00
project_export.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
project_manager.cpp
Remove funny output during when exporting a project or loading Godot Engine
2017-12-11 11:13:04 -05:00
project_manager.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
project_settings.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
project_settings.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
property_editor.cpp
Style: apply clang-format (5.0.0) to current source
2017-12-11 15:31:49 +01:00
property_editor.h
Fix continous update of the remote properties
2017-09-02 22:19:17 +08:00
pvrtc_compress.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
pvrtc_compress.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
quick_open.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
quick_open.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
register_exporters.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
reparent_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
reparent_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
resources_dock.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
resources_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
run_settings_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
run_settings_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
scene_tree_dock.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
scene_tree_dock.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
scene_tree_editor.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
scene_tree_editor.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
script_create_dialog.cpp
Style: apply clang-format (3.9.1) to current source
2017-12-11 15:18:06 +01:00
script_create_dialog.h
Add more template to Script_Create_dialog.cpp
2017-11-13 14:31:51 +08:00
script_editor_debugger.cpp
Fixed duplicate signal connection
2017-10-17 18:34:50 -04:00
script_editor_debugger.h
Fix crash when edit remote object instance after debugger stoped
2017-09-03 00:47:45 +08:00
SCsub
disable caching for targets using helper functions
2017-11-28 16:14:24 -04:00
settings_config_dialog.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
settings_config_dialog.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
spatial_editor_gizmos.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00
spatial_editor_gizmos.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:11:45 +02:00