godot/scene/main
Jake Young 09bc9eb101
Backport NavigationServer with RVO2 to `3.x`
Change the entire navigation system.
Remove editor prefix from nav mesh generator class. It is now used for baking
at runtime as well.
Navigation supports obstacle avoidance now with the RVO2 library.
Nav system will also automatically link all nav meshes together to form one
overall complete nav map.
2022-01-05 16:00:56 +01:00
..
SCsub
canvas_layer.cpp Add option to use handles to RID 2021-12-06 14:43:34 +00:00
canvas_layer.h Add property value pinning 2021-11-08 17:42:27 +01:00
http_request.cpp Add proxy support for `HTTPClient` and the editor 2021-12-16 19:38:53 +08:00
http_request.h Add proxy support for `HTTPClient` and the editor 2021-12-16 19:38:53 +08:00
instance_placeholder.cpp
instance_placeholder.h
node.cpp Clear only owners that are no longer in the same tree 2022-01-05 15:51:18 +01:00
node.h Rationalize Node removals and deletions 2021-12-01 14:43:36 +01:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Backport NavigationServer with RVO2 to `3.x` 2022-01-05 16:00:56 +01:00
scene_tree.h Show tooltips even when paused or time_scale is 0 2021-11-22 12:54:05 +01:00
timer.cpp Add a warning for Timer nodes with very low wait times 2021-10-09 11:36:03 +02:00
timer.h Add a warning for Timer nodes with very low wait times 2021-10-09 11:36:03 +02:00
viewport.cpp Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00
viewport.h Merge pull request #51708 from Calinou/viewport-add-32bpc-color-depth 2022-01-04 14:30:24 +01:00