godot/servers/rendering
Rémi Verschelde b1371806ad
Merge pull request #82431 from bitsawer/fix_gpuparticles_free
Fix errors when freeing GPUParticles
2023-10-12 00:22:33 +02:00
..
dummy Merge pull request #79169 from reduz/debug-canvas-item-redraw 2023-10-11 08:40:05 +02:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
renderer_rd Merge pull request #82431 from bitsawer/fix_gpuparticles_free 2023-10-12 00:22:33 +02:00
storage Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
SCsub
renderer_canvas_cull.cpp Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
renderer_canvas_cull.h Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
renderer_canvas_render.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render.h Debug CanvasItem redraw 2023-08-28 12:53:56 +02:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Merge pull request #81124 from bitsawer/fix_voxelgi_static_lights 2023-10-06 00:24:29 +02:00
renderer_scene_cull.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
renderer_scene_occlusion_cull.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp Rename `center` method to `get_center` in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_viewport.cpp Merge pull request #82766 from BastiaanOlij/fix_debanding_issue 2023-10-04 15:45:39 +02:00
renderer_viewport.h Fix drawing of viewports without swapping buffers 2023-10-03 13:51:47 +02:00
rendering_device.compat.inc Add compatibility methods for RenderingDevice BarrierMask 2023-09-27 10:22:03 -04:00
rendering_device.cpp Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
rendering_device.h Vertex and attribute compression to reduce the size of the vertex format. 2023-10-05 12:02:23 -06:00
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h Fix `RDPipelineColorBlendState.attachments` setter 2023-09-05 15:29:56 +03:00
rendering_method.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_server_default.cpp Add vararg call() method to C++ Callable 2023-10-05 11:35:29 +02:00
rendering_server_default.h Disable update spinner when debug redraw is active 2023-10-11 13:21:29 +02:00
rendering_server_globals.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_globals.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_compiler.cpp Merge pull request #81619 from Chaosus/fix_shader_const 2023-10-03 17:20:23 +02:00
shader_compiler.h replace sampler arrays with constant sampler elements 2023-06-22 01:11:57 +03:00
shader_language.cpp Merge pull request #83004 from Chaosus/shader_language_fix_typo 2023-10-09 23:23:35 +02:00
shader_language.h Merge pull request #81619 from Chaosus/fix_shader_const 2023-10-03 17:20:23 +02:00
shader_preprocessor.cpp Fix shader language preprocessor include marker handling 2023-09-06 16:57:40 +03:00
shader_preprocessor.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
shader_types.cpp Particle internal refactor and additions for more artistic control 2023-10-10 20:03:35 +02:00
shader_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00