godot/modules/bullet
Ibrahn Sahir d1550215b0 Fix some undefined behaviour in Bullet module.
Nulling mainShape when it's deleted to avoid double free.
Initialising vector in inertia calculation to work around bug in bullet.
2018-11-16 14:20:09 +00:00
..
doc_classes doc: Remove status from hardcoded version string 2018-02-27 13:40:49 +01:00
area_bullet.cpp Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
area_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
btRayShape.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
btRayShape.h Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
bullet_physics_server.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
bullet_physics_server.h -Make sure monitorable cant be flipped while flushing queries, fixes #17330 2018-11-16 08:49:26 -03:00
bullet_types_converter.cpp Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more 2018-09-27 16:33:52 +02:00
bullet_types_converter.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bullet_utilities.h Fix multi-statement macro call not being covered. 2018-10-08 12:31:28 +02:00
collision_object_bullet.cpp Fix some undefined behaviour in Bullet module. 2018-11-16 14:20:09 +00:00
collision_object_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
cone_twist_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
cone_twist_joint_bullet.h Improved 6DOF joint implementation, and removed useless function from cone joint 2018-08-15 18:14:32 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
constraint_bullet.cpp Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
constraint_bullet.h Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
generic_6dof_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
generic_6dof_joint_bullet.h Improved 6DOF joint implementation, and removed useless function from cone joint 2018-08-15 18:14:32 +02:00
godot_collision_configuration.cpp Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_configuration.h Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281 2018-09-22 09:42:19 +02:00
godot_collision_dispatcher.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
godot_collision_dispatcher.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
godot_motion_state.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
godot_ray_world_algorithm.cpp Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
godot_ray_world_algorithm.h Fix inconsistencies and typos in argument names 2018-02-01 16:47:20 +01:00
godot_result_callbacks.cpp Add null check in godot result callback 2018-09-16 16:02:15 +02:00
godot_result_callbacks.h Fix warnings about wrong member initialization order [-Wreorder] 2018-09-28 17:30:28 +02:00
hinge_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
hinge_joint_bullet.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joint_bullet.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
joint_bullet.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
pin_joint_bullet.cpp Fix build after c2a9cb34 2018-08-27 10:10:40 +02:00
pin_joint_bullet.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
register_types.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rid_bullet.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
rigid_body_bullet.cpp Fix some undefined behaviour in Bullet module. 2018-11-16 14:20:09 +00:00
rigid_body_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
shape_bullet.cpp Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
shape_bullet.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shape_owner_bullet.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
shape_owner_bullet.h Improved code that handles collision shapes, fixes #21945 2018-10-06 16:50:10 +02:00
slider_joint_bullet.cpp Fix warnings about unhandled enum value in switch [-Wswitch] 2018-09-27 18:34:30 +02:00
slider_joint_bullet.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
soft_body_bullet.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
soft_body_bullet.h Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
space_bullet.cpp Optimitzed area overlap checks 2018-10-07 07:14:38 +02:00
space_bullet.h Fix mismatched class/struct definition warnings [-Wmismatched-tags] 2018-10-01 17:02:47 +02:00