godot/scene/resources
kobewi 615c517034 Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
..
default_theme One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub
animation.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
animation.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
animation_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_wav.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bit_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
bone_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
box_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
camera_attributes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_item_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
capsule_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
circle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
concave_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_2d.cpp Fix scaling issue in `draw_line` and similar methods 2023-01-16 12:49:58 +03:00
convex_polygon_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
convex_polygon_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
curve.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
cylinder_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment.cpp Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-properties 2023-01-19 21:53:02 +01:00
environment.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
fog_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
font.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradient.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
height_map_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
immediate_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
immediate_mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
importer_mesh.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
importer_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
label_settings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
material.cpp Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
material.h Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
mesh.cpp Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays` 2023-01-19 10:30:25 +01:00
mesh.h Use BitField<> hint for ArrayFormat 2023-01-08 18:47:48 +01:00
mesh_data_tool.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_data_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_library.cpp Merge pull request #63667 from AntonioDell/bugfix/63549 2023-01-21 11:32:28 +01:00
mesh_library.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multimesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_mesh.cpp Rework const on NavigationServer methods 2023-01-07 17:29:00 -08:00
navigation_mesh.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
navigation_polygon.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
packed_scene.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
packed_scene.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
particle_process_material.cpp Merge pull request #70716 from Calinou/particles-tweak-animation-offset-property-hint 2023-01-10 11:01:14 +01:00
particle_process_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
physics_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
polygon_path_finder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
primitive_meshes.cpp Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
primitive_meshes.h Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
rectangle_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rectangle_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_format_text.cpp Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
resource_format_text.h Merge pull request #71687 from reduz/support-script-class-name-in-efs 2023-01-21 16:54:23 +01:00
segment_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
segment_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
separation_ray_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader.cpp Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
shader.h Clean up shader parameter remap 2023-01-21 12:56:28 +01:00
shader_include.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_include.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_ccdik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_fabrik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_jiggle.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_lookat.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_physicalbones.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_stackholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_2d_twoboneik.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_modification_stack_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skeleton_profile.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
skin.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sky_material.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sphere_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
sprite_frames.cpp Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
sprite_frames.h Merge pull request #65609 from dalexeev/animated-sprite 2023-01-05 15:00:31 +01:00
style_box.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
style_box.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
surface_tool.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
surface_tool.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
syntax_highlighter.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_file.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_line.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
text_paragraph.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
text_paragraph.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
texture.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
theme.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tile_set.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
tile_set.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
video_stream.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader.cpp Some refactoring for visual shader texture functions 2023-01-20 12:54:20 +03:00
visual_shader.h Add `uint` type support to visual shaders 2023-01-06 10:35:25 +03:00
visual_shader_nodes.cpp Fix code generation for ProximityRange node in visual shader 2023-01-20 22:31:37 +03:00
visual_shader_nodes.h Fix code generation for ProximityRange node in visual shader 2023-01-20 22:31:37 +03:00
visual_shader_particle_nodes.cpp Add few improvements for `VisualShaderNodeParticleRandomness` 2023-01-09 20:33:45 +03:00
visual_shader_particle_nodes.h Add few improvements for `VisualShaderNodeParticleRandomness` 2023-01-09 20:33:45 +03:00
visual_shader_sdf_nodes.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visual_shader_sdf_nodes.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_2d.cpp Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
world_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_3d.cpp Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
world_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_2d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_2d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_boundary_shape_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00