godot/platform/javascript/export/export_plugin.cpp

701 lines
27 KiB
C++

/*************************************************************************/
/* export_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "export_plugin.h"
#include "core/config/project_settings.h"
#include "editor/editor_settings.h"
Error EditorExportPlatformJavaScript::_extract_template(const String &p_template, const String &p_dir, const String &p_name, bool pwa) {
Ref<FileAccess> io_fa;
zlib_filefunc_def io = zipio_create_io(&io_fa);
unzFile pkg = unzOpen2(p_template.utf8().get_data(), &io);
if (!pkg) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), vformat(TTR("Could not open template for export: \"%s\"."), p_template));
return ERR_FILE_NOT_FOUND;
}
if (unzGoToFirstFile(pkg) != UNZ_OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), vformat(TTR("Invalid export template: \"%s\"."), p_template));
unzClose(pkg);
return ERR_FILE_CORRUPT;
}
do {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, nullptr, 0, nullptr, 0);
String file = String::utf8(fname);
// Skip folders.
if (file.ends_with("/")) {
continue;
}
// Skip service worker and offline page if not exporting pwa.
if (!pwa && (file == "godot.service.worker.js" || file == "godot.offline.html")) {
continue;
}
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptrw(), data.size());
unzCloseCurrentFile(pkg);
//write
String dst = p_dir.plus_file(file.replace("godot", p_name));
Ref<FileAccess> f = FileAccess::open(dst, FileAccess::WRITE);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), vformat(TTR("Could not write file: \"%s\"."), dst));
unzClose(pkg);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(data.ptr(), data.size());
} while (unzGoToNextFile(pkg) == UNZ_OK);
unzClose(pkg);
return OK;
}
Error EditorExportPlatformJavaScript::_write_or_error(const uint8_t *p_content, int p_size, String p_path) {
Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::WRITE);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), p_path));
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(p_content, p_size);
return OK;
}
void EditorExportPlatformJavaScript::_replace_strings(HashMap<String, String> p_replaces, Vector<uint8_t> &r_template) {
String str_template = String::utf8(reinterpret_cast<const char *>(r_template.ptr()), r_template.size());
String out;
Vector<String> lines = str_template.split("\n");
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
for (const KeyValue<String, String> &E : p_replaces) {
current_line = current_line.replace(E.key, E.value);
}
out += current_line + "\n";
}
CharString cs = out.utf8();
r_template.resize(cs.length());
for (int i = 0; i < cs.length(); i++) {
r_template.write[i] = cs[i];
}
}
void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug, int p_flags, const Vector<SharedObject> p_shared_objects, const Dictionary &p_file_sizes) {
// Engine.js config
Dictionary config;
Array libs;
for (int i = 0; i < p_shared_objects.size(); i++) {
libs.push_back(p_shared_objects[i].path.get_file());
}
Vector<String> flags;
gen_export_flags(flags, p_flags & (~DEBUG_FLAG_DUMB_CLIENT));
Array args;
for (int i = 0; i < flags.size(); i++) {
args.push_back(flags[i]);
}
config["canvasResizePolicy"] = p_preset->get("html/canvas_resize_policy");
config["experimentalVK"] = p_preset->get("html/experimental_virtual_keyboard");
config["focusCanvas"] = p_preset->get("html/focus_canvas_on_start");
config["gdnativeLibs"] = libs;
config["executable"] = p_name;
config["args"] = args;
config["fileSizes"] = p_file_sizes;
String head_include;
if (p_preset->get("html/export_icon")) {
head_include += "<link id='-gd-engine-icon' rel='icon' type='image/png' href='" + p_name + ".icon.png' />\n";
head_include += "<link rel='apple-touch-icon' href='" + p_name + ".apple-touch-icon.png'/>\n";
}
if (p_preset->get("progressive_web_app/enabled")) {
head_include += "<link rel='manifest' href='" + p_name + ".manifest.json'>\n";
config["serviceWorker"] = p_name + ".service.worker.js";
}
// Replaces HTML string
const String str_config = Variant(config).to_json_string();
const String custom_head_include = p_preset->get("html/head_include");
HashMap<String, String> replaces;
replaces["$GODOT_URL"] = p_name + ".js";
replaces["$GODOT_PROJECT_NAME"] = ProjectSettings::get_singleton()->get_setting("application/config/name");
replaces["$GODOT_HEAD_INCLUDE"] = head_include + custom_head_include;
replaces["$GODOT_CONFIG"] = str_config;
_replace_strings(replaces, p_html);
}
Error EditorExportPlatformJavaScript::_add_manifest_icon(const String &p_path, const String &p_icon, int p_size, Array &r_arr) {
const String name = p_path.get_file().get_basename();
const String icon_name = vformat("%s.%dx%d.png", name, p_size, p_size);
const String icon_dest = p_path.get_base_dir().plus_file(icon_name);
Ref<Image> icon;
if (!p_icon.is_empty()) {
icon.instantiate();
const Error err = ImageLoader::load_image(p_icon, icon);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Icon Creation"), vformat(TTR("Could not read file: \"%s\"."), p_icon));
return err;
}
if (icon->get_width() != p_size || icon->get_height() != p_size) {
icon->resize(p_size, p_size);
}
} else {
icon = _get_project_icon();
icon->resize(p_size, p_size);
}
const Error err = icon->save_png(icon_dest);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Icon Creation"), vformat(TTR("Could not write file: \"%s\"."), icon_dest));
return err;
}
Dictionary icon_dict;
icon_dict["sizes"] = vformat("%dx%d", p_size, p_size);
icon_dict["type"] = "image/png";
icon_dict["src"] = icon_name;
r_arr.push_back(icon_dict);
return err;
}
Error EditorExportPlatformJavaScript::_build_pwa(const Ref<EditorExportPreset> &p_preset, const String p_path, const Vector<SharedObject> &p_shared_objects) {
String proj_name = ProjectSettings::get_singleton()->get_setting("application/config/name");
if (proj_name.is_empty()) {
proj_name = "Godot Game";
}
// Service worker
const String dir = p_path.get_base_dir();
const String name = p_path.get_file().get_basename();
const ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
HashMap<String, String> replaces;
replaces["@GODOT_VERSION@"] = String::num_int64(OS::get_singleton()->get_unix_time()) + "|" + String::num_int64(OS::get_singleton()->get_ticks_usec());
replaces["@GODOT_NAME@"] = proj_name.substr(0, 16);
replaces["@GODOT_OFFLINE_PAGE@"] = name + ".offline.html";
// Files cached during worker install.
Array cache_files;
cache_files.push_back(name + ".html");
cache_files.push_back(name + ".js");
cache_files.push_back(name + ".offline.html");
if (p_preset->get("html/export_icon")) {
cache_files.push_back(name + ".icon.png");
cache_files.push_back(name + ".apple-touch-icon.png");
}
if (mode & EXPORT_MODE_THREADS) {
cache_files.push_back(name + ".worker.js");
cache_files.push_back(name + ".audio.worklet.js");
}
replaces["@GODOT_CACHE@"] = Variant(cache_files).to_json_string();
// Heavy files that are cached on demand.
Array opt_cache_files;
opt_cache_files.push_back(name + ".wasm");
opt_cache_files.push_back(name + ".pck");
if (mode & EXPORT_MODE_GDNATIVE) {
opt_cache_files.push_back(name + ".side.wasm");
for (int i = 0; i < p_shared_objects.size(); i++) {
opt_cache_files.push_back(p_shared_objects[i].path.get_file());
}
}
replaces["@GODOT_OPT_CACHE@"] = Variant(opt_cache_files).to_json_string();
const String sw_path = dir.plus_file(name + ".service.worker.js");
Vector<uint8_t> sw;
{
Ref<FileAccess> f = FileAccess::open(sw_path, FileAccess::READ);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PWA"), vformat(TTR("Could not read file: \"%s\"."), sw_path));
return ERR_FILE_CANT_READ;
}
sw.resize(f->get_length());
f->get_buffer(sw.ptrw(), sw.size());
}
_replace_strings(replaces, sw);
Error err = _write_or_error(sw.ptr(), sw.size(), dir.plus_file(name + ".service.worker.js"));
if (err != OK) {
return err;
}
// Custom offline page
const String offline_page = p_preset->get("progressive_web_app/offline_page");
if (!offline_page.is_empty()) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
const String offline_dest = dir.plus_file(name + ".offline.html");
err = da->copy(ProjectSettings::get_singleton()->globalize_path(offline_page), offline_dest);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("PWA"), vformat(TTR("Could not read file: \"%s\"."), offline_dest));
return err;
}
}
// Manifest
const char *modes[4] = { "fullscreen", "standalone", "minimal-ui", "browser" };
const char *orientations[3] = { "any", "landscape", "portrait" };
const int display = CLAMP(int(p_preset->get("progressive_web_app/display")), 0, 4);
const int orientation = CLAMP(int(p_preset->get("progressive_web_app/orientation")), 0, 3);
Dictionary manifest;
manifest["name"] = proj_name;
manifest["start_url"] = "./" + name + ".html";
manifest["display"] = String::utf8(modes[display]);
manifest["orientation"] = String::utf8(orientations[orientation]);
manifest["background_color"] = "#" + p_preset->get("progressive_web_app/background_color").operator Color().to_html(false);
Array icons_arr;
const String icon144_path = p_preset->get("progressive_web_app/icon_144x144");
err = _add_manifest_icon(p_path, icon144_path, 144, icons_arr);
if (err != OK) {
return err;
}
const String icon180_path = p_preset->get("progressive_web_app/icon_180x180");
err = _add_manifest_icon(p_path, icon180_path, 180, icons_arr);
if (err != OK) {
return err;
}
const String icon512_path = p_preset->get("progressive_web_app/icon_512x512");
err = _add_manifest_icon(p_path, icon512_path, 512, icons_arr);
if (err != OK) {
return err;
}
manifest["icons"] = icons_arr;
CharString cs = Variant(manifest).to_json_string().utf8();
err = _write_or_error((const uint8_t *)cs.get_data(), cs.length(), dir.plus_file(name + ".manifest.json"));
if (err != OK) {
return err;
}
return OK;
}
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
if (driver == "opengl3") {
r_features->push_back("etc");
} else if (driver == "vulkan") {
// FIXME: Review if this is correct.
r_features->push_back("etc2");
}
}
ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
if (mode & EXPORT_MODE_THREADS) {
r_features->push_back("threads");
}
if (mode & EXPORT_MODE_GDNATIVE) {
r_features->push_back("wasm32");
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "variant/export_type", PROPERTY_HINT_ENUM, "Regular,Threads,GDNative"), 0)); // Export type.
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/export_icon"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "html/canvas_resize_policy", PROPERTY_HINT_ENUM, "None,Project,Adaptive"), 2));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/focus_canvas_on_start"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/experimental_virtual_keyboard"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "progressive_web_app/enabled"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/offline_page", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/display", PROPERTY_HINT_ENUM, "Fullscreen,Standalone,Minimal UI,Browser"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "progressive_web_app/orientation", PROPERTY_HINT_ENUM, "Any,Landscape,Portrait"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_144x144", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_180x180", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "progressive_web_app/icon_512x512", PROPERTY_HINT_FILE, "*.png,*.webp,*.svg"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::COLOR, "progressive_web_app/background_color", PROPERTY_HINT_COLOR_NO_ALPHA), Color()));
}
String EditorExportPlatformJavaScript::get_name() const {
return "HTML5";
}
String EditorExportPlatformJavaScript::get_os_name() const {
return "HTML5";
}
Ref<Texture2D> EditorExportPlatformJavaScript::get_logo() const {
return logo;
}
bool EditorExportPlatformJavaScript::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
#ifndef DEV_ENABLED
// We don't provide export templates for the HTML5 platform currently as there
// is no suitable renderer to use with them. So we forbid exporting and tell
// users why. This is skipped in DEV_ENABLED so that contributors can still test
// the pipeline once we start having WebGL or WebGPU support.
r_error = "The HTML5 platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
return false;
#endif
String err;
bool valid = false;
ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
// Look for export templates (first official, and if defined custom templates).
bool dvalid = exists_export_template(_get_template_name(mode, true), &err);
bool rvalid = exists_export_template(_get_template_name(mode, false), &err);
if (p_preset->get("custom_template/debug") != "") {
dvalid = FileAccess::exists(p_preset->get("custom_template/debug"));
if (!dvalid) {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_template/release") != "") {
rvalid = FileAccess::exists(p_preset->get("custom_template/release"));
if (!rvalid) {
err += TTR("Custom release template not found.") + "\n";
}
}
valid = dvalid || rvalid;
r_missing_templates = !valid;
if (!err.is_empty()) {
r_error = err;
}
return valid;
}
bool EditorExportPlatformJavaScript::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
#ifndef DEV_ENABLED
// We don't provide export templates for the HTML5 platform currently as there
// is no suitable renderer to use with them. So we forbid exporting and tell
// users why. This is skipped in DEV_ENABLED so that contributors can still test
// the pipeline once we start having WebGL or WebGPU support.
r_error = "The HTML5 platform is currently not supported in Godot 4.0, as there is no suitable renderer for it.\n";
return false;
#endif
String err;
bool valid = true;
// Validate the project configuration.
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (!etc_error.is_empty()) {
valid = false;
err += etc_error;
}
}
if (!err.is_empty()) {
r_error = err;
}
return valid;
}
List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("html");
return list;
}
Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
const String custom_debug = p_preset->get("custom_template/debug");
const String custom_release = p_preset->get("custom_template/release");
const String custom_html = p_preset->get("html/custom_html_shell");
const bool export_icon = p_preset->get("html/export_icon");
const bool pwa = p_preset->get("progressive_web_app/enabled");
const String base_dir = p_path.get_base_dir();
const String base_path = p_path.get_basename();
const String base_name = p_path.get_file().get_basename();
// Find the correct template
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path.is_empty()) {
ExportMode mode = (ExportMode)(int)p_preset->get("variant/export_type");
template_path = find_export_template(_get_template_name(mode, p_debug));
}
if (!DirAccess::exists(base_dir)) {
return ERR_FILE_BAD_PATH;
}
if (!template_path.is_empty() && !FileAccess::exists(template_path)) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Prepare Templates"), vformat(TTR("Template file not found: \"%s\"."), template_path));
return ERR_FILE_NOT_FOUND;
}
// Export pck and shared objects
Vector<SharedObject> shared_objects;
String pck_path = base_path + ".pck";
Error error = save_pack(p_preset, p_debug, pck_path, &shared_objects);
if (error != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), pck_path));
return error;
}
{
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < shared_objects.size(); i++) {
String dst = base_dir.plus_file(shared_objects[i].path.get_file());
error = da->copy(shared_objects[i].path, dst);
if (error != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), shared_objects[i].path.get_file()));
return error;
}
}
}
// Extract templates.
error = _extract_template(template_path, base_dir, base_name, pwa);
if (error) {
return error;
}
// Parse generated file sizes (pck and wasm, to help show a meaningful loading bar).
Dictionary file_sizes;
Ref<FileAccess> f = FileAccess::open(pck_path, FileAccess::READ);
if (f.is_valid()) {
file_sizes[pck_path.get_file()] = (uint64_t)f->get_length();
}
f = FileAccess::open(base_path + ".wasm", FileAccess::READ);
if (f.is_valid()) {
file_sizes[base_name + ".wasm"] = (uint64_t)f->get_length();
}
// Read the HTML shell file (custom or from template).
const String html_path = custom_html.is_empty() ? base_path + ".html" : custom_html;
Vector<uint8_t> html;
f = FileAccess::open(html_path, FileAccess::READ);
if (f.is_null()) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not read HTML shell: \"%s\"."), html_path));
return ERR_FILE_CANT_READ;
}
html.resize(f->get_length());
f->get_buffer(html.ptrw(), html.size());
// Generate HTML file with replaced strings.
_fix_html(html, p_preset, base_name, p_debug, p_flags, shared_objects, file_sizes);
Error err = _write_or_error(html.ptr(), html.size(), p_path);
if (err != OK) {
return err;
}
html.resize(0);
// Export splash (why?)
Ref<Image> splash = _get_project_splash();
const String splash_png_path = base_path + ".png";
if (splash->save_png(splash_png_path) != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), splash_png_path));
return ERR_FILE_CANT_WRITE;
}
// Save a favicon that can be accessed without waiting for the project to finish loading.
// This way, the favicon can be displayed immediately when loading the page.
if (export_icon) {
Ref<Image> favicon = _get_project_icon();
const String favicon_png_path = base_path + ".icon.png";
if (favicon->save_png(favicon_png_path) != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), favicon_png_path));
return ERR_FILE_CANT_WRITE;
}
favicon->resize(180, 180);
const String apple_icon_png_path = base_path + ".apple-touch-icon.png";
if (favicon->save_png(apple_icon_png_path) != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Could not write file: \"%s\"."), apple_icon_png_path));
return ERR_FILE_CANT_WRITE;
}
}
// Generate the PWA worker and manifest
if (pwa) {
err = _build_pwa(p_preset, p_path, shared_objects);
if (err != OK) {
return err;
}
}
return OK;
}
bool EditorExportPlatformJavaScript::poll_export() {
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
if (ep->is_runnable() && ep->get_platform() == this) {
preset = ep;
break;
}
}
int prev = menu_options;
menu_options = preset.is_valid();
if (server->is_listening()) {
if (menu_options == 0) {
MutexLock lock(server_lock);
server->stop();
} else {
menu_options += 1;
}
}
return menu_options != prev;
}
Ref<ImageTexture> EditorExportPlatformJavaScript::get_option_icon(int p_index) const {
return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
}
int EditorExportPlatformJavaScript::get_options_count() const {
return menu_options;
}
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_option, int p_debug_flags) {
if (p_option == 1) {
MutexLock lock(server_lock);
server->stop();
return OK;
}
const String dest = EditorPaths::get_singleton()->get_cache_dir().plus_file("web");
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!da->dir_exists(dest)) {
Error err = da->make_dir_recursive(dest);
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Could not create HTTP server directory: %s."), dest));
return err;
}
}
const String basepath = dest.plus_file("tmp_js_export");
Error err = export_project(p_preset, true, basepath + ".html", p_debug_flags);
if (err != OK) {
// Export generates several files, clean them up on failure.
DirAccess::remove_file_or_error(basepath + ".html");
DirAccess::remove_file_or_error(basepath + ".offline.html");
DirAccess::remove_file_or_error(basepath + ".js");
DirAccess::remove_file_or_error(basepath + ".worker.js");
DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
DirAccess::remove_file_or_error(basepath + ".service.worker.js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".side.wasm");
DirAccess::remove_file_or_error(basepath + ".wasm");
DirAccess::remove_file_or_error(basepath + ".icon.png");
DirAccess::remove_file_or_error(basepath + ".apple-touch-icon.png");
return err;
}
const uint16_t bind_port = EDITOR_GET("export/web/http_port");
// Resolve host if needed.
const String bind_host = EDITOR_GET("export/web/http_host");
IPAddress bind_ip;
if (bind_host.is_valid_ip_address()) {
bind_ip = bind_host;
} else {
bind_ip = IP::get_singleton()->resolve_hostname(bind_host);
}
ERR_FAIL_COND_V_MSG(!bind_ip.is_valid(), ERR_INVALID_PARAMETER, "Invalid editor setting 'export/web/http_host': '" + bind_host + "'. Try using '127.0.0.1'.");
const bool use_ssl = EDITOR_GET("export/web/use_ssl");
const String ssl_key = EDITOR_GET("export/web/ssl_key");
const String ssl_cert = EDITOR_GET("export/web/ssl_certificate");
// Restart server.
{
MutexLock lock(server_lock);
server->stop();
err = server->listen(bind_port, bind_ip, use_ssl, ssl_key, ssl_cert);
}
if (err != OK) {
add_message(EXPORT_MESSAGE_ERROR, TTR("Run"), vformat(TTR("Error starting HTTP server: %d."), err));
return err;
}
OS::get_singleton()->shell_open(String((use_ssl ? "https://" : "http://") + bind_host + ":" + itos(bind_port) + "/tmp_js_export.html"));
// FIXME: Find out how to clean up export files after running the successfully
// exported game. Might not be trivial.
return OK;
}
Ref<Texture2D> EditorExportPlatformJavaScript::get_run_icon() const {
return run_icon;
}
void EditorExportPlatformJavaScript::_server_thread_poll(void *data) {
EditorExportPlatformJavaScript *ej = static_cast<EditorExportPlatformJavaScript *>(data);
while (!ej->server_quit) {
OS::get_singleton()->delay_usec(6900);
{
MutexLock lock(ej->server_lock);
ej->server->poll();
}
}
}
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
server.instantiate();
server_thread.start(_server_thread_poll, this);
logo = ImageTexture::create_from_image(memnew(Image(_javascript_logo)));
run_icon = ImageTexture::create_from_image(memnew(Image(_javascript_run_icon)));
Ref<Theme> theme = EditorNode::get_singleton()->get_editor_theme();
if (theme.is_valid()) {
stop_icon = theme->get_icon(SNAME("Stop"), SNAME("EditorIcons"));
} else {
stop_icon.instantiate();
}
}
EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
server->stop();
server_quit = true;
server_thread.wait_to_finish();
}