3890256fc5
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
314 lines
6.5 KiB
C++
314 lines
6.5 KiB
C++
/*************************************************************************/
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/* array.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "array.h"
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#include "vector.h"
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#include "hashfuncs.h"
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#include "variant.h"
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#include "object.h"
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struct ArrayPrivate {
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SafeRefCount refcount;
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Vector<Variant> array;
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};
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void Array::_ref(const Array& p_from) const {
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ArrayPrivate *_fp = p_from._p;
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ERR_FAIL_COND(!_fp); // should NOT happen.
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if (_fp == _p)
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return; //wathever it is, nothing to do here move along
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bool success = _fp->refcount.ref();
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ERR_FAIL_COND(!success); //should really not happen either
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_unref();
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_p = p_from._p;
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}
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void Array::_unref() const {
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if (!_p)
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return;
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if (_p->refcount.unref()) {
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memdelete(_p);
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}
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_p=NULL;
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}
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Variant& Array::operator[](int p_idx) {
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return _p->array[p_idx];
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}
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const Variant& Array::operator[](int p_idx) const {
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return _p->array[p_idx];
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}
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int Array::size() const {
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return _p->array.size();
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}
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bool Array::empty() const {
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return _p->array.empty();
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}
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void Array::clear() {
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_p->array.clear();
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}
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bool Array::operator==(const Array& p_array) const {
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return _p==p_array._p;
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}
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uint32_t Array::hash() const {
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uint32_t h=hash_djb2_one_32(0);
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for (int i=0;i<_p->array.size();i++) {
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h = hash_djb2_one_32( _p->array[i].hash(), h);
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}
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return h;
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}
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void Array::operator=(const Array& p_array) {
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_ref(p_array);
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}
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void Array::push_back(const Variant& p_value) {
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_p->array.push_back(p_value);
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}
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Error Array::resize(int p_new_size) {
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return _p->array.resize(p_new_size);
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}
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void Array::insert(int p_pos, const Variant& p_value) {
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_p->array.insert(p_pos,p_value);
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}
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void Array::erase(const Variant& p_value) {
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_p->array.erase(p_value);
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}
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Variant Array::front() const {
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ERR_FAIL_COND_V(_p->array.size() == 0, Variant());
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return operator[](0);
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}
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Variant Array::back() const {
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ERR_FAIL_COND_V(_p->array.size() == 0, Variant());
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return operator[](_p->array.size() - 1);
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}
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int Array::find(const Variant& p_value, int p_from) const {
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return _p->array.find(p_value, p_from);
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}
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int Array::rfind(const Variant& p_value, int p_from) const {
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if (_p->array.size() == 0)
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return -1;
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if (p_from < 0) {
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// Relative offset from the end
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p_from = _p->array.size() + p_from;
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}
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if (p_from < 0 || p_from >= _p->array.size()) {
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// Limit to array boundaries
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p_from = _p->array.size() - 1;
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}
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for (int i=p_from; i>=0; i--) {
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if(_p->array[i] == p_value){
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return i;
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};
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};
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return -1;
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}
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int Array::find_last(const Variant& p_value) const {
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return rfind(p_value);
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}
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int Array::count(const Variant& p_value) const {
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if(_p->array.size() == 0)
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return 0;
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int amount=0;
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for (int i=0; i<_p->array.size(); i++) {
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if(_p->array[i] == p_value){
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amount++;
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};
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};
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return amount;
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}
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bool Array::has(const Variant& p_value) const {
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return _p->array.find(p_value, 0) != -1;
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}
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void Array::remove(int p_pos) {
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_p->array.remove(p_pos);
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}
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void Array::set(int p_idx,const Variant& p_value) {
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operator[](p_idx)=p_value;
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}
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const Variant& Array::get(int p_idx) const {
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return operator[](p_idx);
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}
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struct _ArrayVariantSort {
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_FORCE_INLINE_ bool operator()(const Variant& p_l, const Variant& p_r) const {
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bool valid=false;
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Variant res;
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Variant::evaluate(Variant::OP_LESS,p_l,p_r,res,valid);
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if (!valid)
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res=false;
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return res;
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}
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};
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void Array::sort() {
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_p->array.sort_custom<_ArrayVariantSort>();
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}
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struct _ArrayVariantSortCustom {
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Object *obj;
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StringName func;
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_FORCE_INLINE_ bool operator()(const Variant& p_l, const Variant& p_r) const {
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const Variant*args[2]={&p_l,&p_r};
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Variant::CallError err;
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bool res = obj->call(func,args,2,err);
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if (err.error!=Variant::CallError::CALL_OK)
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res=false;
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return res;
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}
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};
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void Array::sort_custom(Object *p_obj,const StringName& p_function){
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ERR_FAIL_NULL(p_obj);
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SortArray<Variant,_ArrayVariantSortCustom> avs;
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avs.compare.obj=p_obj;
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avs.compare.func=p_function;
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avs.sort(_p->array.ptr(),_p->array.size());
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}
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void Array::invert(){
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_p->array.invert();
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}
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void Array::push_front(const Variant& p_value) {
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_p->array.insert(0,p_value);
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}
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Variant Array::pop_back(){
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if (!_p->array.empty()) {
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int n = _p->array.size() - 1;
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Variant ret = _p->array.get(n);
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_p->array.resize(n);
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return ret;
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}
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return Variant();
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}
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Variant Array::pop_front(){
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if (!_p->array.empty()) {
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Variant ret = _p->array.get(0);
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_p->array.remove(0);
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return ret;
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}
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return Variant();
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}
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Array::Array(const Array& p_from) {
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_p=NULL;
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_ref(p_from);
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}
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Array::Array() {
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_p = memnew( ArrayPrivate );
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_p->refcount.init();
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}
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Array::~Array() {
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_unref();
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}
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