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2d
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
3d
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
animation
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
audio
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
gui
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
main
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
resources
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Made use of semicolons more consitent, fixed formatting
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2019-06-19 15:24:31 +02:00 |
register_scene_types.cpp
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Adding a new Camera Server implementation to Godot.
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2019-06-15 21:30:32 +10:00 |
register_scene_types.h
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Update copyright statements to 2019
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2019-01-01 12:58:10 +01:00 |
scene_string_names.cpp
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-Fixes to undo redo to avoid crash, closes #24251
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2019-02-14 10:22:34 -03:00 |
scene_string_names.h
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-Fixes to undo redo to avoid crash, closes #24251
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2019-02-14 10:22:34 -03:00 |
SCsub
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Move Penner easing equations to thirdparty/misc
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2018-09-28 16:01:26 +02:00 |