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default_theme
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animation.cpp
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animation.h
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audio_stream_sample.cpp
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audio_stream_sample.h
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bit_map.cpp
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bit_map.h
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box_shape_3d.cpp
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box_shape_3d.h
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camera_effects.cpp
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camera_effects.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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capsule_shape_3d.cpp
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capsule_shape_3d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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concave_polygon_shape_3d.cpp
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concave_polygon_shape_3d.h
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convex_polygon_shape_2d.cpp
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convex_polygon_shape_2d.h
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convex_polygon_shape_3d.cpp
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convex_polygon_shape_3d.h
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curve.cpp
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curve.h
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cylinder_shape_3d.cpp
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cylinder_shape_3d.h
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environment.cpp
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environment.h
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font.cpp
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font.h
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gradient.cpp
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gradient.h
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height_map_shape_3d.cpp
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height_map_shape_3d.h
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line_shape_2d.cpp
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line_shape_2d.h
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material.cpp
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
material.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_library.cpp
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mesh_library.h
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mesh.cpp
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mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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navigation_mesh.h
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packed_scene.cpp
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packed_scene.h
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particles_material.cpp
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Renamed emit_particle to emit_subparticle shader function
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2021-01-12 09:41:08 +03:00 |
particles_material.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
physics_material.cpp
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physics_material.h
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polygon_path_finder.cpp
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polygon_path_finder.h
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primitive_meshes.cpp
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primitive_meshes.h
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ray_shape_2d.cpp
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ray_shape_2d.h
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ray_shape_3d.cpp
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ray_shape_3d.h
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rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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resource_format_text.cpp
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resource_format_text.h
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SCsub
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SCons: Add explicit dependencies on thirdparty code in cloned env
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2020-12-18 10:29:34 +01:00 |
segment_shape_2d.cpp
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segment_shape_2d.h
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shader.cpp
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shader.h
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shape_2d.cpp
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shape_2d.h
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shape_3d.cpp
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shape_3d.h
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skin.cpp
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skin.h
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sky_material.cpp
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sky_material.h
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Added ability to visualize native shaders
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2021-01-06 09:40:09 -03:00 |
sky.cpp
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sky.h
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sphere_shape_3d.cpp
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sphere_shape_3d.h
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style_box.cpp
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style_box.h
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surface_tool.cpp
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Scale error in mesh optimizer so it uses absolute scale.
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2021-01-11 06:07:54 -08:00 |
surface_tool.h
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Scale error in mesh optimizer so it uses absolute scale.
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2021-01-11 06:07:54 -08:00 |
syntax_highlighter.cpp
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syntax_highlighter.h
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text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture.cpp
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texture.h
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theme.cpp
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theme.h
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tile_set.cpp
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tile_set.h
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video_stream.h
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visual_shader_nodes.cpp
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Merge pull request #44805 from Chaosus/vs_convert
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2021-01-15 16:58:26 +01:00 |
visual_shader_nodes.h
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Merge pull request #44805 from Chaosus/vs_convert
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2021-01-15 16:58:26 +01:00 |
visual_shader.cpp
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Fix replaced visual shader nodes updating
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2021-01-15 21:10:32 +03:00 |
visual_shader.h
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Merge pull request #44805 from Chaosus/vs_convert
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2021-01-15 16:58:26 +01:00 |
world_2d.cpp
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world_2d.h
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world_3d.cpp
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world_3d.h
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world_margin_shape_3d.cpp
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world_margin_shape_3d.h
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