godot/scene
Rémi Verschelde 38f8411ed8
Merge pull request #71964 from bruvzg/mat_key
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30 10:03:49 +01:00
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2d Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
3d Merge pull request #71964 from bruvzg/mat_key 2023-01-30 10:03:49 +01:00
animation Merge pull request #71964 from bruvzg/mat_key 2023-01-30 10:03:49 +01:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Merge pull request #71896 from poohcom1/fix/autocomplete-substring-filter 2023-01-29 14:10:53 +01:00
main Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
resources Merge pull request #71964 from bruvzg/mat_key 2023-01-30 10:03:49 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code 2023-01-22 16:22:45 +01:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00