godot/demos/3d/platformer/coin.gd
2014-02-09 22:10:30 -03:00

24 lines
287 B
GDScript

extends Area
# member variables here, example:
# var a=2
# var b="textvar"
var taken = false
func _on_coin_body_enter( body ):
if (not taken and body extends preload("res://player.gd")):
get_node("anim").play("take")
taken=true
func _ready():
# Initalization here
pass