godot/servers/rendering/renderer_rd/shaders/environment
Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot
Improve GI renderer and add VRS support
Implement render device has_feature and move subgroup settings to limit_get
2022-07-17 15:42:24 +10:00
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SCsub SCons: Properly track codegen script dependency for generated GLSL headers 2022-07-02 16:01:48 +02:00
gi.glsl Adding Variable Rate Shading support to Godot 2022-07-17 15:42:24 +10:00
sdfgi_debug.glsl
sdfgi_debug_probes.glsl
sdfgi_direct_light.glsl
sdfgi_integrate.glsl
sdfgi_preprocess.glsl
voxel_gi.glsl
voxel_gi_debug.glsl
voxel_gi_sdf.glsl