763 lines
32 KiB
C++
763 lines
32 KiB
C++
/*************************************************************************/
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/* input_map.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "input_map.h"
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#include "core/config/project_settings.h"
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#include "core/input/input.h"
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#include "core/os/keyboard.h"
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#include "core/os/os.h"
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InputMap *InputMap::singleton = nullptr;
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int InputMap::ALL_DEVICES = -1;
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void InputMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
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ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
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ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
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ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
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ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
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ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
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ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
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ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
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ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
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ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
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ClassDB::bind_method(D_METHOD("action_get_events", "action"), &InputMap::_action_get_events);
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ClassDB::bind_method(D_METHOD("event_is_action", "event", "action", "exact_match"), &InputMap::event_is_action, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
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}
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/**
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* Returns an nonexistent action error message with a suggestion of the closest
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* matching action name (if possible).
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*/
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String InputMap::suggest_actions(const StringName &p_action) const {
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List<StringName> actions = get_actions();
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StringName closest_action;
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float closest_similarity = 0.0;
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// Find the most action with the most similar name.
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for (const StringName &action : actions) {
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const float similarity = String(action).similarity(p_action);
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if (similarity > closest_similarity) {
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closest_action = action;
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closest_similarity = similarity;
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}
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}
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String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
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if (closest_similarity >= 0.4) {
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// Only include a suggestion in the error message if it's similar enough.
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error_message += vformat(" Did you mean \"%s\"?", closest_action);
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}
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return error_message;
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}
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void InputMap::add_action(const StringName &p_action, float p_deadzone) {
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ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action \"" + String(p_action) + "\".");
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input_map[p_action] = Action();
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static int last_id = 1;
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input_map[p_action].id = last_id;
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input_map[p_action].deadzone = p_deadzone;
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last_id++;
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}
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void InputMap::erase_action(const StringName &p_action) {
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ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
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input_map.erase(p_action);
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}
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Array InputMap::_get_actions() {
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Array ret;
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List<StringName> actions = get_actions();
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if (actions.is_empty()) {
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return ret;
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}
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for (const StringName &E : actions) {
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ret.push_back(E);
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}
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return ret;
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}
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List<StringName> InputMap::get_actions() const {
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List<StringName> actions = List<StringName>();
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if (input_map.is_empty()) {
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return actions;
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}
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for (const KeyValue<StringName, Action> &E : input_map) {
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actions.push_back(E.key);
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}
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return actions;
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}
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List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
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for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
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int device = E->get()->get_device();
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if (device == ALL_DEVICES || device == p_event->get_device()) {
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if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
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return E;
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}
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}
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}
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return nullptr;
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}
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bool InputMap::has_action(const StringName &p_action) const {
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return input_map.has(p_action);
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}
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float InputMap::action_get_deadzone(const StringName &p_action) {
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ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, suggest_actions(p_action));
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return input_map[p_action].deadzone;
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}
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void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
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ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
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input_map[p_action].deadzone = p_deadzone;
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}
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void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
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ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
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if (_find_event(input_map[p_action], p_event, true)) {
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return; // Already added.
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}
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input_map[p_action].inputs.push_back(p_event);
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}
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bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, suggest_actions(p_action));
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return (_find_event(input_map[p_action], p_event, true) != nullptr);
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}
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void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
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ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
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List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
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if (E) {
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input_map[p_action].inputs.erase(E);
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if (Input::get_singleton()->is_action_pressed(p_action)) {
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Input::get_singleton()->action_release(p_action);
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}
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}
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}
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void InputMap::action_erase_events(const StringName &p_action) {
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ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
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input_map[p_action].inputs.clear();
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}
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Array InputMap::_action_get_events(const StringName &p_action) {
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Array ret;
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const List<Ref<InputEvent>> *al = action_get_events(p_action);
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if (al) {
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for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) {
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ret.push_back(E->get());
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}
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}
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return ret;
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}
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const List<Ref<InputEvent>> *InputMap::action_get_events(const StringName &p_action) {
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HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
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if (!E) {
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return nullptr;
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}
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return &E->value.inputs;
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}
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bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
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return event_get_action_status(p_event, p_action, p_exact_match);
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}
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
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HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
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ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
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Ref<InputEventAction> input_event_action = p_event;
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if (input_event_action.is_valid()) {
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const bool pressed = input_event_action->is_pressed();
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if (r_pressed != nullptr) {
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*r_pressed = pressed;
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}
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const float strength = pressed ? input_event_action->get_strength() : 0.0f;
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if (r_strength != nullptr) {
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*r_strength = strength;
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}
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if (r_raw_strength != nullptr) {
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*r_raw_strength = strength;
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}
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return input_event_action->get_action() == p_action;
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}
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List<Ref<InputEvent>>::Element *event = _find_event(E->value, p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
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return event != nullptr;
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}
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const HashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
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return input_map;
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}
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void InputMap::load_from_project_settings() {
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input_map.clear();
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List<PropertyInfo> pinfo;
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ProjectSettings::get_singleton()->get_property_list(&pinfo);
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for (const PropertyInfo &pi : pinfo) {
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if (!pi.name.begins_with("input/")) {
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continue;
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}
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String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
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Dictionary action = ProjectSettings::get_singleton()->get(pi.name);
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float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
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Array events = action["events"];
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add_action(name, deadzone);
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for (int i = 0; i < events.size(); i++) {
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Ref<InputEvent> event = events[i];
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if (event.is_null()) {
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continue;
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}
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action_add_event(name, event);
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}
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}
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}
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struct _BuiltinActionDisplayName {
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const char *name;
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const char *display_name;
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};
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static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
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/* clang-format off */
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{ "ui_accept", TTRC("Accept") },
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{ "ui_select", TTRC("Select") },
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{ "ui_cancel", TTRC("Cancel") },
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{ "ui_focus_next", TTRC("Focus Next") },
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{ "ui_focus_prev", TTRC("Focus Prev") },
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{ "ui_left", TTRC("Left") },
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{ "ui_right", TTRC("Right") },
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{ "ui_up", TTRC("Up") },
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{ "ui_down", TTRC("Down") },
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{ "ui_page_up", TTRC("Page Up") },
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{ "ui_page_down", TTRC("Page Down") },
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{ "ui_home", TTRC("Home") },
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{ "ui_end", TTRC("End") },
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{ "ui_cut", TTRC("Cut") },
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{ "ui_copy", TTRC("Copy") },
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{ "ui_paste", TTRC("Paste") },
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{ "ui_undo", TTRC("Undo") },
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{ "ui_redo", TTRC("Redo") },
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{ "ui_text_completion_query", TTRC("Completion Query") },
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{ "ui_text_newline", TTRC("New Line") },
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{ "ui_text_newline_blank", TTRC("New Blank Line") },
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{ "ui_text_newline_above", TTRC("New Line Above") },
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{ "ui_text_indent", TTRC("Indent") },
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{ "ui_text_dedent", TTRC("Dedent") },
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{ "ui_text_backspace", TTRC("Backspace") },
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{ "ui_text_backspace_word", TTRC("Backspace Word") },
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{ "ui_text_backspace_word.macos", TTRC("Backspace Word") },
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{ "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
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{ "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") },
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{ "ui_text_delete", TTRC("Delete") },
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{ "ui_text_delete_word", TTRC("Delete Word") },
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{ "ui_text_delete_word.macos", TTRC("Delete Word") },
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{ "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
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{ "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") },
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{ "ui_text_caret_left", TTRC("Caret Left") },
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{ "ui_text_caret_word_left", TTRC("Caret Word Left") },
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{ "ui_text_caret_word_left.macos", TTRC("Caret Word Left") },
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{ "ui_text_caret_right", TTRC("Caret Right") },
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{ "ui_text_caret_word_right", TTRC("Caret Word Right") },
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{ "ui_text_caret_word_right.macos", TTRC("Caret Word Right") },
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{ "ui_text_caret_up", TTRC("Caret Up") },
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{ "ui_text_caret_down", TTRC("Caret Down") },
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{ "ui_text_caret_line_start", TTRC("Caret Line Start") },
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{ "ui_text_caret_line_start.macos", TTRC("Caret Line Start") },
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{ "ui_text_caret_line_end", TTRC("Caret Line End") },
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{ "ui_text_caret_line_end.macos", TTRC("Caret Line End") },
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{ "ui_text_caret_page_up", TTRC("Caret Page Up") },
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{ "ui_text_caret_page_down", TTRC("Caret Page Down") },
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{ "ui_text_caret_document_start", TTRC("Caret Document Start") },
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{ "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
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{ "ui_text_caret_document_end", TTRC("Caret Document End") },
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{ "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
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{ "ui_text_scroll_up", TTRC("Scroll Up") },
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{ "ui_text_scroll_up.macos", TTRC("Scroll Up") },
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{ "ui_text_scroll_down", TTRC("Scroll Down") },
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{ "ui_text_scroll_down.macos", TTRC("Scroll Down") },
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{ "ui_text_select_all", TTRC("Select All") },
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{ "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
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{ "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
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{ "ui_text_submit", TTRC("Text Submitted") },
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{ "ui_graph_duplicate", TTRC("Duplicate Nodes") },
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{ "ui_graph_delete", TTRC("Delete Nodes") },
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{ "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
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{ "ui_filedialog_refresh", TTRC("Refresh") },
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{ "ui_filedialog_show_hidden", TTRC("Show Hidden") },
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{ "ui_swap_input_direction ", TTRC("Swap Input Direction") },
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{ "", ""}
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/* clang-format on */
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};
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String InputMap::get_builtin_display_name(const String &p_name) const {
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int len = sizeof(_builtin_action_display_names) / sizeof(_BuiltinActionDisplayName);
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for (int i = 0; i < len; i++) {
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if (_builtin_action_display_names[i].name == p_name) {
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return RTR(_builtin_action_display_names[i].display_name);
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}
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}
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return p_name;
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}
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const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
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// Return cache if it has already been built.
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if (default_builtin_cache.size()) {
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return default_builtin_cache;
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}
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List<Ref<InputEvent>> inputs;
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inputs.push_back(InputEventKey::create_reference(Key::ENTER));
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inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
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inputs.push_back(InputEventKey::create_reference(Key::SPACE));
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default_builtin_cache.insert("ui_accept", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::Y));
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inputs.push_back(InputEventKey::create_reference(Key::SPACE));
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default_builtin_cache.insert("ui_select", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
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default_builtin_cache.insert("ui_cancel", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::TAB));
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default_builtin_cache.insert("ui_focus_next", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
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default_builtin_cache.insert("ui_focus_prev", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::LEFT));
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inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_LEFT));
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default_builtin_cache.insert("ui_left", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
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inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_RIGHT));
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default_builtin_cache.insert("ui_right", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::UP));
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inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_UP));
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default_builtin_cache.insert("ui_up", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::DOWN));
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inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_DOWN));
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default_builtin_cache.insert("ui_down", inputs);
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inputs = List<Ref<InputEvent>>();
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inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
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default_builtin_cache.insert("ui_page_up", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
|
|
default_builtin_cache.insert("ui_page_down", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::HOME));
|
|
default_builtin_cache.insert("ui_home", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::END));
|
|
default_builtin_cache.insert("ui_end", inputs);
|
|
|
|
// ///// UI basic Shortcuts /////
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::X | KeyModifierMask::CMD));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::SHIFT));
|
|
default_builtin_cache.insert("ui_cut", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::C | KeyModifierMask::CMD));
|
|
inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_copy", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::V | KeyModifierMask::CMD));
|
|
inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::SHIFT));
|
|
default_builtin_cache.insert("ui_paste", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_undo", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD | KeyModifierMask::SHIFT));
|
|
inputs.push_back(InputEventKey::create_reference(Key::Y | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_redo", inputs);
|
|
|
|
// ///// UI Text Input Shortcuts /////
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::SPACE | KeyModifierMask::CTRL));
|
|
default_builtin_cache.insert("ui_text_completion_query", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::ENTER));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
|
|
default_builtin_cache.insert("ui_text_completion_accept", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::TAB));
|
|
default_builtin_cache.insert("ui_text_completion_replace", inputs);
|
|
|
|
// Newlines
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::ENTER));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
|
|
default_builtin_cache.insert("ui_text_newline", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
|
|
inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::CMD));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_newline_blank", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_newline_above", inputs);
|
|
|
|
// Indentation
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::TAB));
|
|
default_builtin_cache.insert("ui_text_indent", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
|
|
default_builtin_cache.insert("ui_text_dedent", inputs);
|
|
|
|
// Text Backspace and Delete
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::SHIFT));
|
|
default_builtin_cache.insert("ui_text_backspace", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_backspace_word", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_backspace_word.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
|
|
default_builtin_cache.insert("ui_text_delete", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_delete_word", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_delete_word.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs);
|
|
|
|
// Text Caret Movement Left/Right
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::LEFT));
|
|
default_builtin_cache.insert("ui_text_caret_left", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_word_left", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
|
|
default_builtin_cache.insert("ui_text_caret_right", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_word_right", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs);
|
|
|
|
// Text Caret Movement Up/Down
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::UP));
|
|
default_builtin_cache.insert("ui_text_caret_up", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::DOWN));
|
|
default_builtin_cache.insert("ui_text_caret_down", inputs);
|
|
|
|
// Text Caret Movement Line Start/End
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::HOME));
|
|
default_builtin_cache.insert("ui_text_caret_line_start", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CTRL));
|
|
inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::END));
|
|
default_builtin_cache.insert("ui_text_caret_line_end", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::E | KeyModifierMask::CTRL));
|
|
inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs);
|
|
|
|
// Text Caret Movement Page Up/Down
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
|
|
default_builtin_cache.insert("ui_text_caret_page_up", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
|
|
default_builtin_cache.insert("ui_text_caret_page_down", inputs);
|
|
|
|
// Text Caret Movement Document Start/End
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::HOME | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_document_start", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::END | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_document_end", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
|
|
|
|
// Text Scrolling
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_scroll_up", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_scroll_up.macos", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_scroll_down", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD | KeyModifierMask::ALT));
|
|
default_builtin_cache.insert("ui_text_scroll_down.macos", inputs);
|
|
|
|
// Text Misc
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_select_all", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::INSERT));
|
|
default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::MENU));
|
|
default_builtin_cache.insert("ui_menu", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::ENTER));
|
|
inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
|
|
default_builtin_cache.insert("ui_text_submit", inputs);
|
|
|
|
// ///// UI Graph Shortcuts /////
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_graph_duplicate", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
|
|
default_builtin_cache.insert("ui_graph_delete", inputs);
|
|
|
|
// ///// UI File Dialog Shortcuts /////
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
|
|
default_builtin_cache.insert("ui_filedialog_up_one_level", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::F5));
|
|
default_builtin_cache.insert("ui_filedialog_refresh", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::H));
|
|
default_builtin_cache.insert("ui_filedialog_show_hidden", inputs);
|
|
|
|
inputs = List<Ref<InputEvent>>();
|
|
inputs.push_back(InputEventKey::create_reference(Key::QUOTELEFT | KeyModifierMask::CMD));
|
|
default_builtin_cache.insert("ui_swap_input_direction", inputs);
|
|
|
|
return default_builtin_cache;
|
|
}
|
|
|
|
const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
|
|
if (default_builtin_with_overrides_cache.size() > 0) {
|
|
return default_builtin_with_overrides_cache;
|
|
}
|
|
|
|
HashMap<String, List<Ref<InputEvent>>> builtins = get_builtins();
|
|
|
|
// Get a list of all built in inputs which are valid overrides for the OS
|
|
// Key = builtin name (e.g. ui_accept)
|
|
// Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
|
|
Map<String, Vector<String>> builtins_with_overrides;
|
|
for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
|
|
String fullname = E.key;
|
|
|
|
Vector<String> split = fullname.split(".");
|
|
String name = split[0];
|
|
String override_for = split.size() > 1 ? split[1] : String();
|
|
|
|
if (!override_for.is_empty() && OS::get_singleton()->has_feature(override_for)) {
|
|
builtins_with_overrides[name].push_back(override_for);
|
|
}
|
|
}
|
|
|
|
for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
|
|
String fullname = E.key;
|
|
|
|
Vector<String> split = fullname.split(".");
|
|
String name = split[0];
|
|
String override_for = split.size() > 1 ? split[1] : String();
|
|
|
|
if (builtins_with_overrides.has(name) && override_for.is_empty()) {
|
|
// Builtin has an override but this particular one is not an override, so skip.
|
|
continue;
|
|
}
|
|
|
|
if (!override_for.is_empty() && !OS::get_singleton()->has_feature(override_for)) {
|
|
// OS does not support this override - skip.
|
|
continue;
|
|
}
|
|
|
|
default_builtin_with_overrides_cache.insert(name, E.value);
|
|
}
|
|
|
|
return default_builtin_with_overrides_cache;
|
|
}
|
|
|
|
void InputMap::load_default() {
|
|
HashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
|
|
|
|
for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
|
|
String name = E.key;
|
|
|
|
add_action(name);
|
|
|
|
const List<Ref<InputEvent>> &inputs = E.value;
|
|
for (const List<Ref<InputEvent>>::Element *I = inputs.front(); I; I = I->next()) {
|
|
Ref<InputEventKey> iek = I->get();
|
|
|
|
// For the editor, only add keyboard actions.
|
|
if (iek.is_valid()) {
|
|
action_add_event(name, I->get());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
InputMap::InputMap() {
|
|
ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
|
|
singleton = this;
|
|
}
|
|
|
|
InputMap::~InputMap() {
|
|
singleton = nullptr;
|
|
}
|