godot/editor/debugger
reduz 8b7c7f5a75 Add a new HashMap implementation
Adds a new, cleaned up, HashMap implementation.

* Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing).
* Keeps elements in a double linked list for simpler, ordered, iteration.
* Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much
  for performance vs keeping the key, but helps replace old code).
* Uses a more modern C++ iterator API, deprecates the old one.
* Supports custom allocator (in case there is a wish to use a paged one).

This class aims to unify all the associative template usage and replace it by this one:
* Map<> (whereas key order does not matter, which is 99% of cases)
* HashMap<>
* OrderedHashMap<>
* OAHashMap<>
2022-05-12 11:21:29 +02:00
..
debug_adapter Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_debugger_inspector.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
editor_debugger_inspector.h Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
editor_debugger_node.cpp Cleanup EditorNode and EditorData 2022-03-30 20:12:26 +02:00
editor_debugger_node.h Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
editor_debugger_server.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_server.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_tree.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +01:00
editor_debugger_tree.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_network_profiler.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +01:00
editor_network_profiler.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
editor_performance_profiler.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
editor_performance_profiler.h Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
editor_profiler.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
editor_profiler.h Rename profiler "Idle Time" to "Process Time" 2022-05-05 20:23:47 +02:00
editor_visual_profiler.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
editor_visual_profiler.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
script_editor_debugger.cpp Rename profiler "Idle Time" to "Process Time" 2022-05-05 20:23:47 +02:00
script_editor_debugger.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00