godot/servers/rendering/renderer_rd
Somnath Sarkar 52aeaf5d16 Fix computation of screen_uv 2022-05-16 00:00:01 -04:00
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effects Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks 2022-05-13 13:19:42 +10:00
forward_clustered Fix instance uniform shader crash in custom functions 2022-05-09 17:10:42 +03:00
forward_mobile Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
shaders Fix computation of screen_uv 2022-05-16 00:00:01 -04:00
storage_rd Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
SCsub Splitting tonemapper into its own class 2022-04-28 15:00:30 +10:00
cluster_builder_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
cluster_builder_rd.h Rename Basis get_axis to get_column, remove redundant methods 2022-05-03 09:37:47 -05:00
effects_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
effects_rd.h Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
renderer_canvas_render_rd.cpp Merge pull request #60627 from aaronfranke/rename-elements 2022-05-03 14:40:01 +02:00
renderer_canvas_render_rd.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.cpp Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
renderer_compositor_rd.h SkyShaders working 2022-05-11 21:00:21 -07:00
renderer_scene_environment_rd.cpp add support for glow maps 2022-01-20 16:47:25 +01:00
renderer_scene_environment_rd.h Merge pull request #39965 from Calinou/tweak-sdfgi-defaults 2022-02-10 17:31:54 +01:00
renderer_scene_gi_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_scene_gi_rd.h Merge canvas and decal into TextureStorage and add render target 2022-04-17 12:59:50 +10:00
renderer_scene_render_rd.cpp Rename remaining references of FSR to FSR 1.0 2022-05-12 18:22:43 +02:00
renderer_scene_render_rd.h Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_scene_sky_rd.cpp Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_scene_sky_rd.h Split out bokeh_dof and copy effects 2022-05-11 11:08:56 +10:00
renderer_storage_rd.cpp Add `get_video_adapter_api_version()` to RenderingServer 2022-05-03 01:18:35 +02:00
renderer_storage_rd.h Merge pull request #51102 from Calinou/renderingserver-add-api-version-getter 2022-05-03 14:44:55 +02:00
shader_rd.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
shader_rd.h Style: Remove inconsistently used `@author` docstrings 2022-01-04 20:42:50 +01:00
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Add a UniformSet cache 2022-03-06 13:03:33 +01:00