godot/scene
Juan Linietsky 65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting.
-Did some fixes to GLES3 too
2018-09-23 12:14:50 -03:00
..
2d Merge pull request #22047 from DualMatrix/better_nav_2D 2018-09-20 22:31:22 +02:00
3d Fix GeometryInstance extra_cull_margin step 2018-09-23 13:58:58 +02:00
animation Document provenance of Penner easing equations in Tween 2018-09-13 12:37:01 +02:00
audio Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
gui Removed obsoleted core/helper/value_evaluator.h and moved math_fieldwise to core/math/ 2018-09-23 14:58:15 +02:00
main Merge pull request #22342 from DualMatrix/duplicate_no_fun 2018-09-23 11:57:03 +02:00
resources -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting. 2018-09-23 12:14:50 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00