godot/scene
Rémi Verschelde 1a5d472be5
Merge pull request #39270 from Phischermen/fix-mesh-property-list
Update property hint from ArrayMesh to be consistent with other property hints
2020-06-03 22:47:55 +02:00
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2d Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
3d Add performance hints to the DirectionalLight shadow mode property hint 2020-06-01 01:20:35 +02:00
animation Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 2020-05-27 14:28:34 +03:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Merge pull request #39164 from theoway/richlabeltext_align_bug 2020-06-03 22:46:13 +02:00
main Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments 2020-05-17 11:36:05 +02:00
resources Made property hint consistent with other property hints 2020-06-03 13:01:27 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp Move `RayShape2D` implementation into its own translation unit 2020-06-01 01:52:07 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00