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audio
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
camera
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Check if an input image wasn't Image on several functions in CameraFeed
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2021-03-14 16:47:21 +07:00 |
physics_2d
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Enable setting of collision iterations in PhysicsServer2D
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2021-05-19 10:54:10 -04:00 |
physics_3d
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Rename files and the exposed name for Transform3D
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2021-06-03 07:30:01 -04:00 |
rendering
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Rename Variant TRANSFORM to TRANSFORM3D
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2021-06-03 07:30:01 -04:00 |
xr
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
SCsub
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Renaming all ARVR nodes to XR
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2020-04-09 15:33:01 +10:00 |
audio_server.cpp
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Fix some warnings raised by GCC-11.1
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2021-05-25 17:23:53 +02:00 |
audio_server.h
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Make audio bus channels' peak volume consistent
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2021-02-02 11:30:32 +01:00 |
camera_server.cpp
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Fix crash caused by null parameter passed to CameraServer.add_feed()
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2021-04-02 17:11:30 +03:00 |
camera_server.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
display_server.cpp
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Move remaining dummy drivers to servers.
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2021-06-01 16:50:32 +02:00 |
display_server.h
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Use an enum to represent screen orientation in the Project Settings
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2021-05-24 18:53:10 +02:00 |
display_server_headless.h
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Move remaining dummy drivers to servers.
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2021-06-01 16:50:32 +02:00 |
navigation_server_2d.cpp
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Rename files and the exposed name for Transform3D
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2021-06-03 07:30:01 -04:00 |
navigation_server_2d.h
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Allow Navigation to be more flexible
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2021-03-15 15:58:59 +01:00 |
navigation_server_3d.cpp
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Allow Navigation to be more flexible
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2021-03-15 15:58:59 +01:00 |
navigation_server_3d.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
physics_server_2d.cpp
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Enable setting of collision iterations in PhysicsServer2D
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2021-05-19 10:54:10 -04:00 |
physics_server_2d.h
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Enable setting of collision iterations in PhysicsServer2D
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2021-05-19 10:54:10 -04:00 |
physics_server_3d.cpp
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Rename Variant TRANSFORM to TRANSFORM3D
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2021-06-03 07:30:01 -04:00 |
physics_server_3d.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
register_server_types.cpp
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Reorganize Project Settings
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2021-02-18 11:23:34 -03:00 |
register_server_types.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rendering_server.cpp
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Implement shader caching
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2021-05-31 10:13:09 +02:00 |
rendering_server.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
server_wrap_mt_common.h
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
text_server.cpp
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Make is_equal_approx have explicit float and double versions
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2021-05-20 06:18:11 -04:00 |
text_server.h
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[Complex Text Layouts] Provide access to glyph contour points.
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2021-03-31 09:32:14 +03:00 |
xr_server.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
xr_server.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |