godot/drivers/gles3
lawnjelly ad577e3c7e Fix 2D MultiMesh hierarchical culling
Fixes updating local bounds for MultiMeshes used in canvas items by introducing a back link.
2023-08-03 06:49:01 +01:00
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shaders Take FXAA samples from half-pixel coordinates to improve quality 2022-11-30 15:39:00 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
rasterizer_canvas_base_gles3.cpp [3.x] Expose `determinant` in Transform2D, rename internal method 2023-04-22 13:47:47 -05:00
rasterizer_canvas_base_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_canvas_gles3.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_canvas_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_gles3.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_scene_gles3.cpp Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
rasterizer_scene_gles3.h Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
rasterizer_storage_gles3.cpp Fix 2D MultiMesh hierarchical culling 2023-08-03 06:49:01 +01:00
rasterizer_storage_gles3.h Fix 2D MultiMesh hierarchical culling 2023-08-03 06:49:01 +01:00
shader_cache_gles3.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_cache_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_compiler_gles3.cpp [3.x] Fix NODE_POSITION_VIEW Shader Built-In 2023-04-18 22:11:41 +02:00
shader_compiler_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_gles3.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_gles3.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00