godot/servers/physics_2d
Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
Also inlined some more math functions.
2017-01-16 13:36:33 -06:00
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SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
area_2d_sw.cpp Style: Cosmetic fixes to play nice with clang-format 2017-01-15 16:42:17 +01:00
area_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
area_pair_2d_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
area_pair_2d_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
body_2d_sw.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
body_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
body_pair_2d_sw.cpp fixed to 2D physics, makes it work again 2017-01-15 09:50:27 -03:00
body_pair_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
broad_phase_2d_basic.cpp Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
broad_phase_2d_basic.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_2d_hash_grid.cpp Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. 2017-01-16 13:36:33 -06:00
broad_phase_2d_hash_grid.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_2d_sw.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
broad_phase_2d_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
collision_object_2d_sw.cpp Type renames: 2017-01-11 00:52:51 -03:00
collision_object_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
collision_solver_2d_sat.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
collision_solver_2d_sat.h Type renames: 2017-01-11 00:52:51 -03:00
collision_solver_2d_sw.cpp fixed to 2D physics, makes it work again 2017-01-15 09:50:27 -03:00
collision_solver_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
constraint_2d_sw.h Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
joints_2d_sw.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
joints_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
physics_2d_server_sw.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
physics_2d_server_sw.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
physics_2d_server_wrap_mt.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
physics_2d_server_wrap_mt.h Type renames: 2017-01-11 00:52:51 -03:00
shape_2d_sw.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
shape_2d_sw.h fixed to 2D physics, makes it work again 2017-01-15 09:50:27 -03:00
space_2d_sw.cpp fixed to 2D physics, makes it work again 2017-01-15 09:50:27 -03:00
space_2d_sw.h Type renames: 2017-01-11 00:52:51 -03:00
step_2d_sw.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
step_2d_sw.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00