godot/modules/mono/glue
Raul Santos 0ccb5f3954
C#: Implement Mathf.SinCos
Implement `Mathf.SinCos` that wraps a call to `System.Math.SinCos`,
this allows us to use the `SinCos` method more conveniently with
`real_t`.

Using `Math.SinCos` is often cheaper than separate calls to `Math.Sin`
and `Math.Cos`, and they are often used together.
2023-01-16 13:29:32 +01:00
..
GodotSharp C#: Implement Mathf.SinCos 2023-01-16 13:29:32 +01:00
runtime_interop.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
runtime_interop.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00