godot/modules/openxr
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
action_map Validate input in OpenXR array setter 2022-04-20 11:00:58 +08:00
doc_classes Add action map editor for OpenXR 2022-04-04 18:43:29 +10:00
editor catch null profile_def causing crash on startup 2022-04-11 08:55:23 -07:00
extensions Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
SCsub CI: Update black formatter and apply changes 2022-04-05 17:43:12 +02:00
config.py
openxr_api.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
openxr_api.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
openxr_interface.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
openxr_interface.h Cleanup OpenXR on initialisation failure 2022-03-25 18:30:47 +11:00
openxr_util.cpp Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
openxr_util.h Adding signals and events to OpenXR interface 2022-03-10 17:14:56 +11:00
register_types.cpp Refactor module initialization 2022-05-04 17:34:51 +02:00
register_types.h Refactor module initialization 2022-05-04 17:34:51 +02:00