godot/platform/android
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
..
api Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
export Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
java Merge pull request #60553 from madmiraal/separate-display_safe_area 2022-05-03 11:20:46 +02:00
plugin Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
vulkan
README.md
SCsub Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
android_input_handler.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
android_input_handler.h
android_keys_utils.cpp
android_keys_utils.h
audio_driver_opensl.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
audio_driver_opensl.h
detect.py Increase compiler optimization when using `target=release` on iOS/Android 2022-05-13 01:12:20 +02:00
dir_access_jandroid.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
dir_access_jandroid.h Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
display_server_android.cpp Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
display_server_android.h Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
file_access_android.cpp Remove or make private `FileAccess` `close()` methods. 2022-04-12 14:50:14 +03:00
file_access_android.h Remove or make private `FileAccess` `close()` methods. 2022-04-12 14:50:14 +03:00
java_class_wrapper.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
java_godot_io_wrapper.cpp Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
java_godot_io_wrapper.h Fix screen_get_usable_rect returning display safe area 2022-05-02 09:31:32 +02:00
java_godot_lib_jni.cpp Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
java_godot_lib_jni.h Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
java_godot_wrapper.h Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
jni_utils.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
jni_utils.h
logo.png
net_socket_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
net_socket_android.h
os_android.cpp Add GDNativeInterface::get_library_path to GDExtension 2022-04-29 00:51:04 +02:00
os_android.h Add GDNativeInterface::get_library_path to GDExtension 2022-04-29 00:51:04 +02:00
platform_config.h
run_icon.png
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
tts_android.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.