godot/modules/dds/texture_loader_dds.cpp
Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader!
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer
with state-of-the-art rendering techniques tuned to work as low as middle
end handheld devices - without compromising with the possibilities given
for higher end desktop games of course. Great times ahead for the Godot
community and the gamers that will play our games!

(cherry picked from commit c7bc44d5ad)
2017-01-12 19:15:30 +01:00

486 lines
13 KiB
C++

/*************************************************************************/
/* texture_loader_dds.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "texture_loader_dds.h"
#include "os/file_access.h"
enum {
DDS_MAGIC=0x20534444,
DDSD_CAPS=0x00000001,
DDSD_PIXELFORMAT=0x00001000,
DDSD_PITCH=0x00000008,
DDSD_LINEARSIZE=0x00080000,
DDSD_MIPMAPCOUNT=0x00020000,
DDPF_FOURCC=0x00000004,
DDPF_ALPHAPIXELS=0x00000001,
DDPF_INDEXED=0x00000020,
DDPF_RGB=0x00000040,
};
enum DDSFormat {
DDS_DXT1,
DDS_DXT3,
DDS_DXT5,
DDS_ATI1,
DDS_ATI2,
DDS_BGRA8,
DDS_BGR8,
DDS_RGBA8, //flipped in dds
DDS_RGB8, //flipped in dds
DDS_BGR5A1,
DDS_BGR565,
DDS_BGR10A2,
DDS_INDEXED,
DDS_LUMINANCE,
DDS_LUMINANCE_ALPHA,
DDS_MAX
};
struct DDSFormatInfo {
const char *name;
bool compressed;
bool palette;
uint32_t divisor;
uint32_t block_size;
Image::Format format;
};
static const DDSFormatInfo dds_format_info[DDS_MAX]={
{"DXT1",true,false,4,8,Image::FORMAT_BC1},
{"DXT3",true,false,4,16,Image::FORMAT_BC2},
{"DXT5",true,false,4,16,Image::FORMAT_BC3},
{"ATI1",true,false,4,8,Image::FORMAT_BC4},
{"ATI2",true,false,4,16,Image::FORMAT_BC5},
{"BGRA8",false,false,1,4,Image::FORMAT_RGBA},
{"BGR8",false,false,1,3,Image::FORMAT_RGB},
{"RGBA8",false,false,1,4,Image::FORMAT_RGBA},
{"RGB8",false,false,1,3,Image::FORMAT_RGB},
{"BGR5A1",false,false,1,2,Image::FORMAT_RGBA},
{"BGR565",false,false,1,2,Image::FORMAT_RGB},
{"BGR10A2",false,false,1,4,Image::FORMAT_RGBA},
{"INDEXED",false,true,1,1,Image::FORMAT_INDEXED},
{"GRAYSCALE",false,false,1,1,Image::FORMAT_GRAYSCALE},
{"GRAYSCALE_ALPHA",false,false,1,2,Image::FORMAT_GRAYSCALE_ALPHA}
};
RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path, Error *r_error) {
if (r_error)
*r_error=ERR_CANT_OPEN;
Error err;
FileAccess *f = FileAccess::open(p_path,FileAccess::READ,&err);
if (!f)
return RES();
FileAccessRef fref(f);
if (r_error)
*r_error=ERR_FILE_CORRUPT;
ERR_EXPLAIN("Unable to open DDS texture file: "+p_path);
ERR_FAIL_COND_V(err!=OK,RES());
uint32_t magic = f->get_32();
uint32_t hsize = f->get_32();
uint32_t flags = f->get_32();
uint32_t width = f->get_32();
uint32_t height = f->get_32();
uint32_t pitch = f->get_32();
uint32_t depth = f->get_32();
uint32_t mipmaps = f->get_32();
//skip 11
for(int i=0;i<11;i++)
f->get_32();
//validate
if (magic!=DDS_MAGIC || hsize!=124 || !(flags&DDSD_PIXELFORMAT) || !(flags&DDSD_CAPS)) {
ERR_EXPLAIN("Invalid or Unsupported DDS texture file: "+p_path);
ERR_FAIL_V(RES());
}
uint32_t format_size = f->get_32();
uint32_t format_flags = f->get_32();
uint32_t format_fourcc = f->get_32();
uint32_t format_rgb_bits = f->get_32();
uint32_t format_red_mask = f->get_32();
uint32_t format_green_mask = f->get_32();
uint32_t format_blue_mask = f->get_32();
uint32_t format_alpha_mask = f->get_32();
uint32_t caps_1 = f->get_32();
uint32_t caps_2 = f->get_32();
uint32_t caps_ddsx = f->get_32();
//reserved skip
f->get_32();
f->get_32();
/*print_line("DDS width: "+itos(width));
print_line("DDS height: "+itos(height));
print_line("DDS mipmaps: "+itos(mipmaps));*/
//printf("fourcc: %x fflags: %x, rgbbits: %x, fsize: %x\n",format_fourcc,format_flags,format_rgb_bits,format_size);
//printf("rmask: %x gmask: %x, bmask: %x, amask: %x\n",format_red_mask,format_green_mask,format_blue_mask,format_alpha_mask);
//must avoid this later
while(f->get_pos()<128)
f->get_8();
DDSFormat dds_format;
if (format_flags&DDPF_FOURCC && format_fourcc==0x31545844) { //'1TXD'
dds_format=DDS_DXT1;
} else if (format_flags&DDPF_FOURCC && format_fourcc==0x33545844) { //'3TXD'
dds_format=DDS_DXT3;
} else if (format_flags&DDPF_FOURCC && format_fourcc==0x35545844) { //'5TXD'
dds_format=DDS_DXT5;
} else if (format_flags&DDPF_FOURCC && format_fourcc==0x31495441) { //'1ITA'
dds_format=DDS_ATI1;
} else if (format_flags&DDPF_FOURCC && format_fourcc==0x32495441) { //'2ITA'
dds_format=DDS_ATI2;
} else if (format_flags&DDPF_RGB && format_flags&DDPF_ALPHAPIXELS && format_rgb_bits==32 && format_red_mask==0xff0000 && format_green_mask==0xff00 && format_blue_mask==0xff && format_alpha_mask==0xff000000) {
dds_format=DDS_BGRA8;
} else if (format_flags&DDPF_RGB && !(format_flags&DDPF_ALPHAPIXELS ) && format_rgb_bits==24 && format_red_mask==0xff0000 && format_green_mask==0xff00 && format_blue_mask==0xff) {
dds_format=DDS_BGR8;
} else if (format_flags&DDPF_RGB && format_flags&DDPF_ALPHAPIXELS && format_rgb_bits==32 && format_red_mask==0xff && format_green_mask==0xff00 && format_blue_mask==0xff0000 && format_alpha_mask==0xff000000) {
dds_format=DDS_RGBA8;
} else if (format_flags&DDPF_RGB && !(format_flags&DDPF_ALPHAPIXELS ) && format_rgb_bits==24 && format_red_mask==0xff && format_green_mask==0xff00 && format_blue_mask==0xff0000) {
dds_format=DDS_RGB8;
} else if (format_flags&DDPF_RGB && format_flags&DDPF_ALPHAPIXELS && format_rgb_bits==16 && format_red_mask==0x00007c00 && format_green_mask==0x000003e0 && format_blue_mask==0x0000001f && format_alpha_mask==0x00008000) {
dds_format=DDS_BGR5A1;
} else if (format_flags&DDPF_RGB && format_flags&DDPF_ALPHAPIXELS && format_rgb_bits==32 && format_red_mask==0x3ff00000 && format_green_mask==0xffc00 && format_blue_mask==0x3ff && format_alpha_mask==0xc0000000) {
dds_format=DDS_BGR10A2;
} else if (format_flags&DDPF_RGB && !(format_flags&DDPF_ALPHAPIXELS) && format_rgb_bits==16 && format_red_mask==0x0000f800 && format_green_mask==0x000007e0 && format_blue_mask==0x0000001f) {
dds_format=DDS_BGR565;
} else if (!(format_flags&DDPF_ALPHAPIXELS) && format_rgb_bits==8 && format_red_mask==0xff && format_green_mask==0xff && format_blue_mask==0xff) {
dds_format=DDS_LUMINANCE;
} else if ((format_flags&DDPF_ALPHAPIXELS) && format_rgb_bits==16 && format_red_mask==0xff && format_green_mask==0xff && format_blue_mask==0xff && format_alpha_mask==0xff00) {
dds_format=DDS_LUMINANCE_ALPHA;
} else if (format_flags&DDPF_INDEXED && format_rgb_bits==8) {
dds_format=DDS_BGR565;
} else {
printf("unrecognized fourcc %x format_flags: %x - rgbbits %i - red_mask %x green mask %x blue mask %x alpha mask %x\n",format_fourcc,format_flags,format_rgb_bits,format_red_mask,format_green_mask,format_blue_mask,format_alpha_mask);
ERR_EXPLAIN("Unrecognized or Unsupported color layout in DDS: "+p_path);
ERR_FAIL_V(RES());
}
if (!(flags&DDSD_MIPMAPCOUNT))
mipmaps=1;
// print_line("found format: "+String(dds_format_info[dds_format].name));
DVector<uint8_t> src_data;
const DDSFormatInfo &info=dds_format_info[dds_format];
uint32_t w = width;
uint32_t h = height;
if (info.compressed) {
//compressed bc
uint32_t size = MAX( info.divisor, w )/info.divisor * MAX( info.divisor, h )/info.divisor * info.block_size;
ERR_FAIL_COND_V( size!=pitch, RES() );
ERR_FAIL_COND_V( !(flags&DDSD_LINEARSIZE), RES() );
for(uint32_t i=1;i<mipmaps;i++) {
w=MAX(1,w>>1);
h=MAX(1,h>>1);
uint32_t bsize = MAX( info.divisor, w )/info.divisor * MAX( info.divisor, h )/info.divisor * info.block_size;
//printf("%i x %i - block: %i\n",w,h,bsize);
size+= bsize;
}
src_data.resize(size);
DVector<uint8_t>::Write wb = src_data.write();
f->get_buffer(wb.ptr(),size);
wb=DVector<uint8_t>::Write();
} else if (info.palette) {
//indexed
ERR_FAIL_COND_V( !(flags&DDSD_PITCH), RES());
ERR_FAIL_COND_V( format_rgb_bits!=8, RES() );
uint32_t size = pitch*height;
ERR_FAIL_COND_V( size != width*height * info.block_size, RES());
uint8_t pallete[256*4];
f->get_buffer(pallete,256*4);
int colsize=3;
for(int i=0;i<256;i++) {
if (pallete[i*4+3]<255)
colsize=4;
}
int w = width;
int h = height;
for(uint32_t i=1;i<mipmaps;i++) {
w=(w+1)>>1;
h=(h+1)>>1;
size+= w*h*info.block_size;
}
src_data.resize(size + 256*colsize );
DVector<uint8_t>::Write wb = src_data.write();
f->get_buffer(wb.ptr(),size);
for(int i=0;i<256;i++) {
int dst_ofs = size+i*colsize;
int src_ofs = i*4;
wb[dst_ofs+0]=pallete[src_ofs+2];
wb[dst_ofs+1]=pallete[src_ofs+1];
wb[dst_ofs+2]=pallete[src_ofs+0];
if (colsize==4)
wb[dst_ofs+3]=pallete[src_ofs+3];
}
wb=DVector<uint8_t>::Write();
} else {
//uncompressed generic...
uint32_t size = width*height*info.block_size;
for(uint32_t i=1;i<mipmaps;i++) {
w=(w+1)>>1;
h=(h+1)>>1;
size+= w*h*info.block_size;
}
if (dds_format==DDS_BGR565)
size=size*3/2;
else if (dds_format==DDS_BGR5A1)
size=size*2;
src_data.resize(size);
DVector<uint8_t>::Write wb = src_data.write();
f->get_buffer(wb.ptr(),size);
switch(dds_format) {
case DDS_BGR5A1: {
// TO RGBA
int colcount = size/4;
for(int i=colcount-1;i>=0;i--) {
int src_ofs = i*2;
int dst_ofs = i*4;
uint8_t a=wb[src_ofs+1]&0x80;
uint8_t b= wb[src_ofs]&0x1F;
uint8_t g= (wb[src_ofs]>>5) | ((wb[src_ofs+1]&0x3)<<3);
uint8_t r= (wb[src_ofs+1]>>2)&0x1F;
wb[dst_ofs+0]=r<<3;
wb[dst_ofs+1]=g<<3;
wb[dst_ofs+2]=b<<3;
wb[dst_ofs+3]=a?255:0;
}
} break;
case DDS_BGR565: {
int colcount = size/3;
for(int i=colcount-1;i>=0;i--) {
int src_ofs = i*2;
int dst_ofs = i*3;
uint8_t b= wb[src_ofs]&0x1F;
uint8_t g= (wb[src_ofs]>>5) | ((wb[src_ofs+1]&0x7)<<3);
uint8_t r= wb[src_ofs+1]>>3;
wb[dst_ofs+0]=r<<3;
wb[dst_ofs+1]=g<<2;
wb[dst_ofs+2]=b<<3;//b<<3;
}
} break;
case DDS_BGR10A2: {
// TO RGBA
int colcount = size/4;
for(int i=colcount-1;i>=0;i--) {
int ofs = i*4;
uint32_t w32 = uint32_t(wb[ofs+0]) | (uint32_t(wb[ofs+1])<<8) | (uint32_t(wb[ofs+2])<<16) | (uint32_t(wb[ofs+3])<<24);
uint8_t a= (w32&0xc0000000) >> 24;
uint8_t r= (w32&0x3ff00000) >> 22;
uint8_t g= (w32&0xffc00) >> 12;
uint8_t b= (w32&0x3ff) >> 2;
wb[ofs+0]=r;
wb[ofs+1]=g;
wb[ofs+2]=b;
wb[ofs+3]=a==0xc0 ? 255 : a; //0xc0 should be opaque
}
} break;
case DDS_BGRA8: {
int colcount = size/4;
for(int i=0;i<colcount;i++) {
SWAP( wb[i*4+0],wb[i*4+2] );
}
} break;
case DDS_BGR8: {
int colcount = size/3;
for(int i=0;i<colcount;i++) {
SWAP( wb[i*3+0],wb[i*3+2] );
}
} break;
case DDS_RGBA8: {
/* do nothing either
int colcount = size/4;
for(int i=0;i<colcount;i++) {
uint8_t r = wb[i*4+1];
uint8_t g = wb[i*4+2];
uint8_t b = wb[i*4+3];
uint8_t a = wb[i*4+0];
wb[i*4+0]=r;
wb[i*4+1]=g;
wb[i*4+2]=b;
wb[i*4+3]=a;
}
*/
} break;
case DDS_RGB8: {
// do nothing
/*
int colcount = size/3;
for(int i=0;i<colcount;i++) {
SWAP( wb[i*3+0],wb[i*3+2] );
}*/
} break;
case DDS_LUMINANCE: {
// do nothing i guess?
} break;
case DDS_LUMINANCE_ALPHA: {
// do nothing i guess?
} break;
default: {}
}
wb=DVector<uint8_t>::Write();
}
Image img(width,height,mipmaps-1,info.format,src_data);
Ref<ImageTexture> texture = memnew( ImageTexture );
texture->create_from_image(img);
if (r_error)
*r_error=OK;
return texture;
}
void ResourceFormatDDS::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("dds");
}
bool ResourceFormatDDS::handles_type(const String& p_type) const {
return ObjectTypeDB::is_type(p_type,"Texture");
}
String ResourceFormatDDS::get_resource_type(const String &p_path) const {
if (p_path.extension().to_lower()=="dds")
return "ImageTexture";
return "";
}