godot/servers/physics_3d/joints
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
..
godot_cone_twist_joint_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_cone_twist_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_generic_6dof_joint_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_generic_6dof_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_hinge_joint_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_hinge_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_jacobian_entry_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_pin_joint_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_pin_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_slider_joint_3d.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_slider_joint_3d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00