godot/modules/regex
A Thousand Ships a0dbdcc3ab
Replace `find` with `contains/has` where applicable
* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
2024-05-08 12:37:42 +02:00
..
doc_classes GDScript: Add raw string literals (r-strings) 2023-09-11 18:34:33 +03:00
icons Move the new RegEx icons into their respective module 2023-08-25 18:08:45 +03:00
tests Add additional unit tests for RegEx 2024-04-10 23:24:27 +02:00
SCsub pcre2: Remove unused sjlit files after last update 2024-03-15 09:38:45 +01:00
config.py pcre2: Update to upstream version 10.42 (take two) 2023-06-12 15:12:15 +02:00
regex.cpp Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
regex.h Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.cpp Style: Harmonize header includes in modules 2023-06-15 14:35:45 +02:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00