18eddfc98d
(cherry picked from commit 7ec5c917d1
)
554 lines
15 KiB
C++
554 lines
15 KiB
C++
/*************************************************************************/
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/* godot.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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/**
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@file godot.cpp
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@brief ENet Godot specific functions
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*/
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#include "core/io/dtls_server.h"
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#include "core/io/ip.h"
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#include "core/io/net_socket.h"
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#include "core/io/packet_peer_dtls.h"
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#include "core/io/udp_server.h"
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#include "core/os/os.h"
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// This must be last for windows to compile (tested with MinGW)
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#include "enet/enet.h"
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/// Abstract ENet interface for UDP/DTLS.
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class ENetGodotSocket {
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public:
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virtual Error bind(IP_Address p_ip, uint16_t p_port) = 0;
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virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) = 0;
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virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) = 0;
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virtual int set_option(ENetSocketOption p_option, int p_value) = 0;
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virtual void close() = 0;
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virtual void set_refuse_new_connections(bool p_refuse) { /* Only used by dtls server */ }
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virtual ~ENetGodotSocket(){};
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};
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class ENetDTLSClient;
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class ENetDTLSServer;
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/// NetSocket interface
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class ENetUDP : public ENetGodotSocket {
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friend class ENetDTLSClient;
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friend class ENetDTLSServer;
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private:
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Ref<NetSocket> sock;
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IP_Address address;
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uint16_t port;
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bool bound;
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public:
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ENetUDP() {
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sock = Ref<NetSocket>(NetSocket::create());
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IP::Type ip_type = IP::TYPE_ANY;
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bound = false;
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sock->open(NetSocket::TYPE_UDP, ip_type);
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}
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~ENetUDP() {
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sock->close();
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}
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Error bind(IP_Address p_ip, uint16_t p_port) {
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address = p_ip;
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port = p_port;
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bound = true;
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return sock->bind(address, port);
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}
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Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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return sock->sendto(p_buffer, p_len, r_sent, p_ip, p_port);
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}
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Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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Error err = sock->poll(NetSocket::POLL_TYPE_IN, 0);
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if (err != OK)
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return err;
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return sock->recvfrom(p_buffer, p_len, r_read, r_ip, r_port);
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}
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int set_option(ENetSocketOption p_option, int p_value) {
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switch (p_option) {
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case ENET_SOCKOPT_NONBLOCK: {
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sock->set_blocking_enabled(p_value ? false : true);
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return 0;
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} break;
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case ENET_SOCKOPT_BROADCAST: {
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sock->set_broadcasting_enabled(p_value ? true : false);
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return 0;
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} break;
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case ENET_SOCKOPT_REUSEADDR: {
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sock->set_reuse_address_enabled(p_value ? true : false);
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return 0;
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} break;
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case ENET_SOCKOPT_RCVBUF: {
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return -1;
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} break;
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case ENET_SOCKOPT_SNDBUF: {
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return -1;
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} break;
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case ENET_SOCKOPT_RCVTIMEO: {
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return -1;
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} break;
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case ENET_SOCKOPT_SNDTIMEO: {
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return -1;
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} break;
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case ENET_SOCKOPT_NODELAY: {
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sock->set_tcp_no_delay_enabled(p_value ? true : false);
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return 0;
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} break;
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}
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return -1;
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}
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void close() {
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sock->close();
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}
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};
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/// DTLS Client ENet interface
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class ENetDTLSClient : public ENetGodotSocket {
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bool connected;
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Ref<PacketPeerUDP> udp;
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Ref<PacketPeerDTLS> dtls;
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bool verify;
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String for_hostname;
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Ref<X509Certificate> cert;
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public:
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ENetDTLSClient(ENetUDP *p_base, Ref<X509Certificate> p_cert, bool p_verify, String p_for_hostname) {
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verify = p_verify;
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for_hostname = p_for_hostname;
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cert = p_cert;
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udp.instance();
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dtls = Ref<PacketPeerDTLS>(PacketPeerDTLS::create());
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p_base->close();
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if (p_base->bound) {
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bind(p_base->address, p_base->port);
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}
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connected = false;
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}
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~ENetDTLSClient() {
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close();
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}
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Error bind(IP_Address p_ip, uint16_t p_port) {
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return udp->listen(p_port, p_ip);
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}
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Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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if (!connected) {
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udp->connect_to_host(p_ip, p_port);
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dtls->connect_to_peer(udp, verify, for_hostname, cert);
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connected = true;
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}
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dtls->poll();
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if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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return ERR_BUSY;
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else if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED)
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return FAILED;
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r_sent = p_len;
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return dtls->put_packet(p_buffer, p_len);
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}
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Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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dtls->poll();
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if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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return ERR_BUSY;
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if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED)
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return FAILED;
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int pc = dtls->get_available_packet_count();
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if (pc == 0)
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return ERR_BUSY;
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else if (pc < 0)
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return FAILED;
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const uint8_t *buffer;
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Error err = dtls->get_packet(&buffer, r_read);
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ERR_FAIL_COND_V(err != OK, err);
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ERR_FAIL_COND_V(p_len < r_read, ERR_OUT_OF_MEMORY);
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copymem(p_buffer, buffer, r_read);
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r_ip = udp->get_packet_address();
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r_port = udp->get_packet_port();
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return err;
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}
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int set_option(ENetSocketOption p_option, int p_value) {
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return -1;
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}
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void close() {
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dtls->disconnect_from_peer();
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udp->close();
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}
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};
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/// DTLSServer - ENet interface
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class ENetDTLSServer : public ENetGodotSocket {
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Ref<DTLSServer> server;
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Ref<UDPServer> udp_server;
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Map<String, Ref<PacketPeerDTLS> > peers;
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int last_service;
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public:
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ENetDTLSServer(ENetUDP *p_base, Ref<CryptoKey> p_key, Ref<X509Certificate> p_cert) {
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last_service = 0;
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udp_server.instance();
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p_base->close();
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if (p_base->bound) {
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bind(p_base->address, p_base->port);
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}
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server = Ref<DTLSServer>(DTLSServer::create());
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server->setup(p_key, p_cert);
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}
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~ENetDTLSServer() {
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close();
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}
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void set_refuse_new_connections(bool p_refuse) {
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udp_server->set_max_pending_connections(p_refuse ? 0 : 16);
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}
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Error bind(IP_Address p_ip, uint16_t p_port) {
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return udp_server->listen(p_port, p_ip);
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}
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Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port) {
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String key = String(p_ip) + ":" + itos(p_port);
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ERR_FAIL_COND_V(!peers.has(key), ERR_UNAVAILABLE);
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Ref<PacketPeerDTLS> peer = peers[key];
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Error err = peer->put_packet(p_buffer, p_len);
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if (err == OK)
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r_sent = p_len;
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else if (err == ERR_BUSY)
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r_sent = 0;
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else
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r_sent = -1;
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return err;
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}
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Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port) {
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udp_server->poll();
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// TODO limits? Maybe we can better enforce allowed connections!
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if (udp_server->is_connection_available()) {
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Ref<PacketPeerUDP> udp = udp_server->take_connection();
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IP_Address peer_ip = udp->get_packet_address();
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int peer_port = udp->get_packet_port();
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Ref<PacketPeerDTLS> peer = server->take_connection(udp);
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PacketPeerDTLS::Status status = peer->get_status();
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if (status == PacketPeerDTLS::STATUS_HANDSHAKING || status == PacketPeerDTLS::STATUS_CONNECTED) {
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String key = String(peer_ip) + ":" + itos(peer_port);
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peers[key] = peer;
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}
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}
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List<String> remove;
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Error err = ERR_BUSY;
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// TODO this needs to be fair!
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for (Map<String, Ref<PacketPeerDTLS> >::Element *E = peers.front(); E; E = E->next()) {
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Ref<PacketPeerDTLS> peer = E->get();
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peer->poll();
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if (peer->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING)
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continue;
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else if (peer->get_status() != PacketPeerDTLS::STATUS_CONNECTED) {
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// Peer disconnected, removing it.
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remove.push_back(E->key());
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continue;
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}
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if (peer->get_available_packet_count() > 0) {
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const uint8_t *buffer;
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err = peer->get_packet(&buffer, r_read);
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if (err != OK || p_len < r_read) {
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// Something wrong with this peer, removing it.
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remove.push_back(E->key());
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err = FAILED;
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continue;
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}
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Vector<String> s = E->key().rsplit(":", false, 1);
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ERR_CONTINUE(s.size() != 2); // BUG!
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copymem(p_buffer, buffer, r_read);
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r_ip = s[0];
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r_port = s[1].to_int();
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break; // err = OK
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}
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}
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// Remove disconnected peers from map.
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for (List<String>::Element *E = remove.front(); E; E = E->next()) {
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peers.erase(E->get());
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}
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return err; // OK, ERR_BUSY, or possibly an error.
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}
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int set_option(ENetSocketOption p_option, int p_value) {
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return -1;
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}
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void close() {
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for (Map<String, Ref<PacketPeerDTLS> >::Element *E = peers.front(); E; E = E->next()) {
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E->get()->disconnect_from_peer();
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}
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peers.clear();
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udp_server->stop();
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server->stop();
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}
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};
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static enet_uint32 timeBase = 0;
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int enet_initialize(void) {
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return 0;
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}
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void enet_deinitialize(void) {
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}
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enet_uint32 enet_host_random_seed(void) {
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return (enet_uint32)OS::get_singleton()->get_unix_time();
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}
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enet_uint32 enet_time_get(void) {
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return OS::get_singleton()->get_ticks_msec() - timeBase;
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}
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void enet_time_set(enet_uint32 newTimeBase) {
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timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase;
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}
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int enet_address_set_host(ENetAddress *address, const char *name) {
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IP_Address ip = IP::get_singleton()->resolve_hostname(name);
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ERR_FAIL_COND_V(!ip.is_valid(), -1);
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enet_address_set_ip(address, ip.get_ipv6(), 16);
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return 0;
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}
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void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) {
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int len = size > 16 ? 16 : size;
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memset(address->host, 0, 16);
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memcpy(address->host, ip, len);
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}
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int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) {
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return -1;
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}
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int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) {
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return -1;
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}
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ENetSocket enet_socket_create(ENetSocketType type) {
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ENetUDP *socket = memnew(ENetUDP);
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return socket;
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}
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void enet_host_dtls_server_setup(ENetHost *host, void *p_key, void *p_cert) {
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ENetUDP *sock = (ENetUDP *)host->socket;
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host->socket = memnew(ENetDTLSServer(sock, Ref<CryptoKey>((CryptoKey *)p_key), Ref<X509Certificate>((X509Certificate *)p_cert)));
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memdelete(sock);
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}
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void enet_host_dtls_client_setup(ENetHost *host, void *p_cert, uint8_t p_verify, const char *p_for_hostname) {
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ENetUDP *sock = (ENetUDP *)host->socket;
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host->socket = memnew(ENetDTLSClient(sock, Ref<X509Certificate>((X509Certificate *)p_cert), p_verify, String(p_for_hostname)));
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memdelete(sock);
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}
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void enet_host_refuse_new_connections(ENetHost *host, int p_refuse) {
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ERR_FAIL_COND(!host->socket);
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((ENetGodotSocket *)host->socket)->set_refuse_new_connections(p_refuse);
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}
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int enet_socket_bind(ENetSocket socket, const ENetAddress *address) {
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IP_Address ip;
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if (address->wildcard) {
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ip = IP_Address("*");
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} else {
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ip.set_ipv6(address->host);
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}
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ENetGodotSocket *sock = (ENetGodotSocket *)socket;
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if (sock->bind(ip, address->port) != OK) {
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return -1;
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}
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return 0;
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}
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void enet_socket_destroy(ENetSocket socket) {
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ENetGodotSocket *sock = (ENetGodotSocket *)socket;
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sock->close();
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memdelete(sock);
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}
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int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) {
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ERR_FAIL_COND_V(address == NULL, -1);
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ENetGodotSocket *sock = (ENetGodotSocket *)socket;
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IP_Address dest;
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Error err;
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size_t i = 0;
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dest.set_ipv6(address->host);
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// Create a single packet.
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PoolVector<uint8_t> out;
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PoolVector<uint8_t>::Write w;
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int size = 0;
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int pos = 0;
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for (i = 0; i < bufferCount; i++) {
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size += buffers[i].dataLength;
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}
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out.resize(size);
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w = out.write();
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for (i = 0; i < bufferCount; i++) {
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memcpy(&w[pos], buffers[i].data, buffers[i].dataLength);
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pos += buffers[i].dataLength;
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}
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int sent = 0;
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err = sock->sendto((const uint8_t *)&w[0], size, sent, dest, address->port);
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if (err != OK) {
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if (err == ERR_BUSY) { // Blocking call
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return 0;
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}
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WARN_PRINT("Sending failed!");
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return -1;
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}
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return sent;
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}
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int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) {
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ERR_FAIL_COND_V(bufferCount != 1, -1);
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ENetGodotSocket *sock = (ENetGodotSocket *)socket;
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int read;
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IP_Address ip;
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Error err = sock->recvfrom((uint8_t *)buffers[0].data, buffers[0].dataLength, read, ip, address->port);
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if (err == ERR_BUSY)
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return 0;
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if (err != OK)
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return -1;
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enet_address_set_ip(address, ip.get_ipv6(), 16);
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return read;
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}
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// Not implemented
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int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) {
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|
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|
return 0; // do we need this function?
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|
}
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int enet_socket_get_address(ENetSocket socket, ENetAddress *address) {
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|
|
|
return -1; // do we need this function?
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|
}
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int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) {
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|
|
|
return -1;
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|
}
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|
|
|
int enet_socket_listen(ENetSocket socket, int backlog) {
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|
|
|
return -1;
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|
}
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|
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|
int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) {
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|
|
|
ENetGodotSocket *sock = (ENetGodotSocket *)socket;
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|
return sock->set_option(option, value);
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|
}
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|
int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) {
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|
|
|
return -1;
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|
}
|
|
|
|
int enet_socket_connect(ENetSocket socket, const ENetAddress *address) {
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|
|
|
return -1;
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|
}
|
|
|
|
ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) {
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|
|
|
return NULL;
|
|
}
|
|
|
|
int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) {
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|
|
|
return -1;
|
|
}
|