3bea3256f5
The fix (inserting a fake event so actions get released properly) was already there but disregarded the case when the hardware sends values in the [0;1] range. |
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.. | ||
tests | ||
app_icon.png | ||
input_default.cpp | ||
input_default.h | ||
main.cpp | ||
main.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash.png |